I was making this ability, but I can't. I tryed in a lot of ways, but none worked.
Here is the deal:
- Casting Unit does an Ice Curse in a Target Unit ( dummy ability does this )
- Every unit around cursed target atracts an IceBolt to him damaging ( every 2.5 sec )
- After 10 seconds...
Well the title already explains everything...
Thanks for the time :D
( Don't know if is this way to request an icon, so forgive me if not... )
[Edit]
Managed to learn some forum codes xD
By the way, what is the forum code for Spoiler? ( that one that hides stuff? )
Well, another help for the noob here...
Ok heres the deal, I was reading some tutorials, and some guy said that preload is good for lag issues, so the noob here gave it a try, well I couldn't ( tell some news right? )
All units are removed from game, but 2 units don't!
Those two units are...
Hey guys, I really need to sleep, so I'm going to be direct.
Triggering after [ x ] game time, check if array "PlayerHero [ PlayerNumber 1 to 12 ]" doesn't have specific type of unit ( Hero ), if all 12 players doesn't have, then do this actions...
Trigger:
- Check if every player...
So, here I'm again...
Ok, I'm going directly to the point, I was making an ability that is like bloodlust, but can only be used on self ( casting hero ), so I used a based ability in Fan of Knifes ( Night Elf, Warden ), then I started to trigger...
I searched for <Add Buff> effect, but the...
Hi, long time I don't come over here for help, so I searched here for a long list of threads, and even Google it, but well, I'm here...
So heres the thing, I'm creating a hero, that all his abilities are based on linking him to a target ( friendly or enemy ), but a problem appeared when I...
Hi, I'm new at War3 Mapping life :D... A idea have encoutered me and i was thinking how to make a trigger that repetes every 0.30s without using the wait action (imagine a absurd times of repeting!!) so plz i'm waiting some help :rolleyes: thx!