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  1. J

    Access unit properties

    Am I being dense, or is there no clear way to access a unit's properties in JASS? I assumed a unit could be treated as a class or structure, and you could just use Unit.property to access anything about it (movement speed, animation backswing, etc) What I want to do is make an ability that...
  2. J

    Base Order ID?

    Hi I am a n00b - started fiddling with world editor a week or two ago. Have a question regarding a spell I'm trying to make. I have made a custom ability based off "slow", and now I want to make another one that will be very similar to it. So I copied and pasted then made some changes...
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