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  1. SkateuUp

    WIP Defense of the Ancients : Revival

    I think the idea is great . While i understand why Dota is protected, i would still love to be able to improve my maps by learning from it. I use GUI only as well, though i've attempted to learn JASS and failed. I can't wait to learn how to do some of those tricky abilities in GUI!
  2. SkateuUp

    Critical error on map

    try setting that transparency to 0
  3. SkateuUp

    Mana flare for the Faerie dragon, converted into a elven spell

    You have it right in the first post, but yes you will need to use a dummy unit so that way you don't see the spell or interrupt the channel. Also you should just use channel that way there won't be any effects happening that you don't want. Also don't forget to check whether the hero is...
  4. SkateuUp

    Possible to get a aura effect on the user.

    have a dummy cast a spell or use a special effect on the target** add to a variable and when he drops destroy the variable Edit: also make sure you have a condition checking if hes an ancient
  5. SkateuUp

    Newgen Tiles

    BumP
  6. SkateuUp

    Spells Based on Unholy Frenzy, all buffs are counted as the same

    What are your spells supposed to be doing because unholy just increases attack speed and drains health right? that can be easily triggered.
  7. SkateuUp

    My Wind Rider hero cannot be bought...

    why don't you use the storm crow way? Add the ability, trigger movement height, then remove it?
  8. SkateuUp

    Custom Food Icon Issue

    Under the game interface there is food, and food(info panel) make sure both are set to your custom icon. Edit: also change Image - Tooltip supply icon
  9. SkateuUp

    Spells Based on Unholy Frenzy, all buffs are counted as the same

    Create new buffs. Trigger spells. Sorry thats all i got T.T.
  10. SkateuUp

    Build Time instant

    A spell? when the unit starts the effect just create one? would that work?
  11. SkateuUp

    Problem with my Hero Revival.

    :thup: Edit: Jeez its certainly not the MOST in-efficient or sloppy way of doing it but yes yours is better but mines is only 12 actions and is easier for most peeps than all the variables and such
  12. SkateuUp

    Lifebloom

    Not clear on what your trying to do. plus why is HealGroup not LbGroup? and units within 0.00 would be no units Edit: Haha i win :P jk lol
  13. SkateuUp

    Problem with my Hero Revival.

    Melee Initialization Events Conditions Actions Game - Display to (All players) the text: (|cffffblah + ((Name of (Triggering player)) + |r or whatever)) Duh :P We immediately thought of leaks because thats what usually causes lag. It could be your maps size or such...
  14. SkateuUp

    Max. Number of Buildings

    I think you misunderstood he wants a skill which creates buildings, but the buildings have a limit on how many can exist at the same time which is linked to the level of the skill for the hero. Does this work? Untitled Trigger 001 Events Unit - A unit Starts the effect of an...
  15. SkateuUp

    Newgen Tiles

    of course lol
  16. SkateuUp

    Newgen Tiles

    I decided to try out Newgen and i've liked it... but im having a problem trying to increase the normal amount of tiles you can use. I went under edit tileset and changed it but when i exit they remain the same. i tried saving and restarting the map as well. I hope im just not doing something>
  17. SkateuUp

    Max. Number of Buildings

    Use variables and have the level as an interger variable, and the current number of buildings as another interger. Then every time the spell is cast check the two variables and if the current buildings is equal too the level then delete the last made unit.
  18. SkateuUp

    Problem with my Hero Revival.

    I might need to see the trigger for the weather changes but check for leaks first. http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=27219 For the colors you will need codes and probably change it to some if/and/else's http://world-editor-tutorials.thehelper.net/colors.php...
  19. SkateuUp

    Problem with my Hero Revival.

    Melee Initialization Events Unit - A unit Dies Conditions ((Triggering unit) is A Hero) Equal to (==) True ((Owner of (Triggering unit)) is an ally of Player 1 (Red)) Equal to (==) True Actions Set DeadHero = (Dying unit) Set TempPoint...
  20. SkateuUp

    Problem with my Hero Revival.

    where does that picked unit come from? Edit: you didn't pick any units picked unit will not work EditEdit: lol what are you trying to move anyways?
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