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  1. D

    GetLocalPlayer() problem

    I have this "replay detect engine" that its job is to detect if a game is a game or a replay. //************************************************************************************** //* * //*...
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    Custom minimap pings?

    I want to know if there is a way to make custom minimap pings (with a custom blp) but without replacing the original files in the map. I don't know if there is a JASS function to create a ping using certain model
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    Any way to detect tga or blp loading?

    title is kinda self-explanatory... I want to know if there is any way to detect if a type of image is loaded in a game (whether for localplayer or any player)
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    Create units using GetLocalPlayer() and not desyncing?

    Well... the tittle is kinda self-explanatory :P I want to know how can i do (or if it is possible) to create units using GetLocalPlayer() (owned not only by local player). Move them, remove them and not desyncing Side note: Im not a jasser :/
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    My Game Interface gets reseted by itself :S

    How could it be that i change my GI, save the map and when i re-open it everything gets reseted back to default? :S im clueless about this and my map looks really awful without the interface i selected ... any idea? Could my map be corrupt?:banghead: in that case... what can i do?
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    Retrieve triggering player of an ability casted on a shared unit?

    is possible to retrieve the player that fired an ability that belongs to a unit shared among various players?
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