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  1. J

    Balancing hero by stats

    hi all ^^ i need little help with balancing my 5 heroes by stats ^^ *Heroes are > Peasant, Peon, Wisp, Acolyte, Naga :D *max lvl is 100 *each lvl gives about 6 stats something like this Orc - str3 / agi 1,5 / int1.5 Undead - str2.5 / agi1 / int 2.5 Human - str2 / agi2 / int2 Naga - str1.5 /...
  2. J

    Hero Xp

    thx :D got it working ^^
  3. J

    Hero Xp

    Hi all ^^ what do i need to change so all heroes gain a lvl after every 100 xp :D + if hero kills a hero it gives +5xp lvl 1 = 5 lvl 2 = 10 lvl 3 = 15 lvl 4 = 20 i aint that good with gameplay constants :D
  4. J

    removing hero icon

    how can i remove hero icon from top left ? :D ty.
  5. J

    My map, Some ideas, more ideas

    i wont use any skill like that in my map :D
  6. J

    My map, Some ideas, more ideas

    still i think its a good idea.. would be a uniq thing for the map :P i know that it will be really hard to balance them^^
  7. J

    My map, Some ideas, more ideas

    hey all. My map has 4 races. *Undead - spell attack or something *Orc - melee attack ( i think) *Elf - Range attack *Human - ?! no clue :D i was thinking to add each race his own armor and damage. so thought mby u guys would like to give me some ideas what the % should be...
  8. J

    Armor aura bug ://

    it aint % cuz my units got 0 armor at start.. lol :D ill remake the ability :)
  9. J

    Armor aura bug ://

    but i has to add +2, insted it gives +4 :S at start it gives +2 for some sec then it changes to +4 :S
  10. J

    Armor aura bug ://

    i dont use any buffs.. so ppl cant really see what auras im using without clicking on my units :p
  11. J

    Armor aura bug ://

    only ground
  12. J

    Armor aura bug ://

    yep :D
  13. J

    Units for each race.

    sure ^^, any1 else there who wants to help ..pm me :)
  14. J

    Armor aura bug ://

    i want it to work right xD damnit ! :/
  15. J

    Units for each race.

    I will use heroes. I will use 4 diffrent heroes. 1 human,1 elf, 1 undead , 1orc. they will not attack.. With them u can choose witch units to spawn. each hero will have 3 auras + 1 special skill for main race. so if u get human hero u will use human units.. :d but u can help me with...
  16. J

    Units for each race.

    i wont use heroes to fight ;) atm i think :D im not home atm so i cant send the map or host it :/ but if u want to help u can start a new map and try to make 5 units for each race (lvl 1 -5 ) cuz my units arnt that rdy lol.. so if u can make some good units ill add them befor beta :)...
  17. J

    Units Enter many Circles

    isnt there any other way? :D
  18. J

    Units for each race.

    yeah nice idea.. but i cant do it my self :D lol ahh going to make some beta tests soon as i get important things done :P
  19. J

    Units for each race.

    map type : Free For All / Arena At start each player has a hero (who will choose what units to spawn) elf,human,orc or undead. each kill gives hero 1exp. after hero is lvl 5 ... it wil start to spwan lvl 2 units for player. @ hero lvl 10 there will be lvl 3 units @ lvl 15 there will be lvl 4...
  20. J

    Armor aura bug ://

    my hero has armor aura skill each lvl gives +2 armor but after the first lvl all my units get 4 !? aura range is 99999 :nuts:
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