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    FULLY constructed buildings ONLY?

    @Komaqtion so when i make a trigger for the JASS file and copy it in... it disables the trigger and says like "script error" on almost every line. the building trigger also gets disabled when i add the "if IsUnitFinished(GetEnumUnit()) then" with the same problem no idea what that means...
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    FULLY constructed buildings ONLY?

    ok i think that would work but i have no idea how to set up custom triggers. will i need to import that full JASS text to somewhere and reference it somehow? i tried just the one line command (which is probably not the right way to do this) and it didnt work if...
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    FULLY constructed buildings ONLY?

    ok i have 2 types of triggers that effect buildings. one is the basic resource/building trigger found in the tutorials section and one is a custom trigger. how can i make their effects only apply to buildings that are fully constructed. Citadel Defeat Events Time - Every 5.00...
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    Noob building/trigger question

    haha wow dont know how i missed that one ;p thanks yoshii for all the help!!! SoPCoP Events Unit - A unit owned by Player 1 (Red) Begins construction Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If...
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    Noob building/trigger question

    thanks so much everyone for the help. trigger is almost working Events- unit owend by player 1 begins construction Actions- -If conditions- Distance between construction structure and CoP is larger than 1 -Then- kill constructing structure. one more issue. there is only one specific...
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    Noob building/trigger question

    ok that works but i think for what i want to do i need a more limited area of allowed building. specifically, make it so a certain building can only be built in spots marked with CoPs. i also need to know if you can make CoP buildable on cause i changed those properties in the unit editor (CoP -...
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    Noob building/trigger question

    isn't it so random that there are still ppl who just started wc3 modding :P anyways i want to know what is the best way to set up a building so that it can only be built in specific regions of the map?
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