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  1. Crave.

    face instantly

    Thread not closed yet rite? Since making the unit face instantly is impossible, make it turn quicker. Go to unit editor and change then turn speed of the unit of choice :D
  2. Crave.

    More than 1 player

    Hmmf... this happens to be one of the most basic things for multiplayer maps...
  3. Crave.

    Need help with a map idea

    Maybe like a... room where everyone gets an permanently invisible unit with crystal ball ability and an attack. Crystal ball reveals all enemies for awhile and kill them while you can. Last man standing wins. And a room where your health is like 200 and 5 enemy units have attack of about 5...
  4. Crave.

    Riddle Maps - Spoiler Alert

    Not Just Another Warcraft III Map is bugged on level 8. the host made it through but the rest of us, well, didn't... no matter how much we passed around. if the creator doesn't know how to create a riddle map, he shouldn't.
  5. Crave.

    cannot import

    i attached the file to the post. look at it and youll know what i mean error 2 happened after i closed error 1
  6. Crave.

    cannot import

    i cant import any kind of file, be it sound or skins cos i moved the location of the entire WC3 folder somewhere else. how do i change the path that the import manager creates the temp directory?
  7. Crave.

    Map could not be opened in WE

    the only thing i can think of is that you protected your map, thereby corrupting in from opening in World Editor ONLY which will hinder the progress of map makers BUT doesnt allow ppl to steal ur map
  8. Crave.

    Integer not changing??

    picked player = useless without Pick every player in (...) and so on...
  9. Crave.

    Close Door Trap?

    well mine would work if heros are the only units controlled by the players :P
  10. Crave.

    Close Door Trap?

    how bout just putting: Event: A unit enters Trap If ((Number of units in (Units in (Playable map area))) Equal to (Number of units in (Units in (Playable map area) matching (((Owner of (Matching unit)) controller) Equal to User))) then do blahblahblahyourstuffhereblahblah... else do...
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