this is wrong i belive it should be
Casters > Early Game (lategame support if they have stuns or miss buffs as well)
Rangers > Mid Game (if they don't have loads of spells because then they in caster section)
Melee > late-game (melee doesn't shine much unless they spam a lot of spells which...
just to help give idea's for balancing numbers whats the max level of a hero whats the max amount of points can he put into a stat eg dex give evasion .25 if i can get 400 points into that i cant die.
lol yea you can focus and say hit were he is wounded. or you could hit a weak part of his body (when he is full), of course heal shouldn't crit here but would u heal some1 full health?
or as said above give a side effect getting hit in the eye might make u miss abit?
agreed. or at least +10
..........................+2
ok, so let me clarify if I'm understanding you, turn off bounty, a player kills a unit, the dummy unit kills the other dummy unit to check the gold then that gold is then given to the player who killed the unit while it manually shows the...
@jesus4lyf
yep but like i said in a earlier post people might have there map with loads of units and rather not trigger all the bounty bases.
@sevion
thats the way to do it.
@Hellohihi
yes but vamp fire I'm sure uses total bounty from each player taken Blue fed X gold teal fed X gold etc not...
You could use this.
OR
you can trigger bounty yourself. then call upon it when required.
which can easily be done in GUI if need be.
Edit: although this might be the quicker options for maps which aren't new. still i fail to see how this could be useful
i would like a scenario were this...