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  1. S

    2 Spells (Triple Burst and Automatic)

    Okay well the topic title might be misleading but what I need is to know how to make a skill that turns the character into another character, which I've tried but I couldn't figure it out, basically I want like Illidan's morph but I don't want it timed I want it to last forever.... Thank you for...
  2. S

    Unit enters region move to Blah

    Well I got my triggers working but I have 1 problem... I have the unit I want to move created IN the region... so it doesn't work because of that.... topleft to bottomright Events Unit - A unit enters Topleft <gen> Conditions Actions Unit - Order (Entering unit) to...
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    Showing quest only to certain players

    Lol ok I might have to do that
  4. S

    Showing quest only to certain players

    Is there a way to make it appear at the right? Instead of on the left.
  5. S

    Showing quest only to certain players

    Well what I was making is a trivia game.. and the host gets a tracker for the trivia like it says... johnyb has completed 5/22 questions. 2 of them correct. ScreWe has completed 16/22 questions. 12 of them correct. but only visibly for the host...I guess is there a way to make like text...
  6. S

    Showing quest only to certain players

    Well like the title says... how do I make quests only viewable to certain players?
  7. S

    Persons name must be = $ to be in slot 1

    Thx :D I found it like 2 seconds before you posted XD
  8. S

    Persons name must be = $ to be in slot 1

    Ok I found it... now in the defeat message... what function would I use to display the players name. *name* is not the proper host.
  9. S

    Persons name must be = $ to be in slot 1

    Where do I find this. (Name of Player 1 (Red)) Equal to Johnyb I imagine they are both variables correct? which would be Name (player) = string?
  10. S

    Persons name must be = $ to be in slot 1

    Well I'm making my map for someone so that your name must be ____ to be in slot one... Example ScreWe is in slot one when game starts... the game continues. Johnyb is in slot one whent he game starts... Everyone is defeated "Sorry you can not be in this slot"... The main thing I'm looking...
  11. S

    Ban player I attack trigger

    Now to get the banning right.... My current It all works except for setting them defeat. ban Events Unit - A unit owned by Player 1 (Red) Is issued an order targeting an object Conditions Actions Dialog - Clear dialogban Dialog - Change the title of dialogban...
  12. S

    Ban player I attack trigger

    I got it all working except for 2 things... It doesn't show me who I'm trying to ban... and No matter what I ban myself :P ban Events Unit - A unit owned by Player 1 (Red) Is issued an order targeting an object Conditions Actions Dialog - Clear dialogban...
  13. S

    Ban player I attack trigger

    Ya :P Just the person that is having me make this wanted ban... XD
  14. S

    Ban player I attack trigger

    What did I do wrong? Ban Events Unit - |c00ff0000Banner 0000 <gen> Is issued an order targeting an object Conditions (Issued order) Equal to (Order(attack)) And - All (Conditions) are true Conditions Actions If (All Conditions are True)...
  15. S

    Need Help Making a FPS

    The best thing you can do Is learn JASS because probably noone is just going to make your game for you.
  16. S

    2 Questions. Restoring old history

    Well if not its not a huge problem because I'm going to set a restriction so only certain people can host the game anyway.. It would just save alot of time.
  17. S

    2 Questions. Restoring old history

    Is it possible to restore old strings? Like say game Fun Fun... johnyB got banned... then whenever anyone plays that map again they see that johnyB has been banned once by checking the mission objectives. and also in trivia games.. if someone beats the trivia the next time they play the...
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    StarCraft models

    ya i was thinking about using starcraft models too but i decided to make my map first then later change them with models cuz mine will need Command Center Turret Bunker Marine FireBat Sniper Tank (possible goliath and wraith) Hatcher Sunken Spore Colony Hydra Zergling and...
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    An item attacks WITH normal attack

    Ok i see it alot but not exactly how i was thinking i wanted this Somone attacks an enemy with their sword... but with a parallel attack of missles comming out of him attacking the enemy.. but this only happens when holding a certain item
  20. S

    Running over People ^^

    he doesnt want them to instantly kill he wants to push them back with damage... then lose enough and die
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