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  1. Jak-Skell

    How big is a terrain Square?

    I'm making a board game map. Anyone know how big (like, in x,y) will a terrain square be?
  2. Jak-Skell

    Island Defense Unprotected

    Island Defense Unprotected (PLEAS READ.) Well, I noticed the thread by Sexi_Sheep was fixed, but he is no longer active and has not send me a reply to a PM, so I am asking the forum for help. I looked into the code and I fixed the H2I. Or so I believe? So I want to know if anyone could...
  3. Jak-Skell

    Sound Related Question (Quick Fix, I believe)

    Well, in my map, it uses the following trigger. Ironic Events Player - Player 1 (Red) types a chat message containing Ironic as An exact match Conditions Actions Sound - Play Ironic <gen> Now, I want to make it so that if a player said "-silence", they...
  4. Jak-Skell

    Hero Tavern Type Issues.

    Well, I have a few problems I want to cover in this thread. First of all, I am developing a map. The map is similar to Vampirism Beast and Island Defense, where you choose a builder, then there is a titan. Now, choosing a builder is item based. In other words, it's like a hero tavern, but...
  5. Jak-Skell

    Creating Items Problem.

    I'm trying to create a game where you can choose a unit from a tavern, then it creates it latter. Now, the problem is, I need to use Variables to do it. This trigger does not work, because Last created Item Does not apply to Neutral Building - Add UNIT to BUILDING with x in stock and a max...
  6. Jak-Skell

    Condition's Not Working?

    Sorry to be asking so many questions, but in my Map, a condition won`t work. Menu Events Unit - Master Currency Controller 0001 <gen> Begins casting an ability Conditions (Ability being cast) Equal to Add Gold Actions Dialog - Clear CurrencyDialog...
  7. Jak-Skell

    Setname Help

    Hello there! This is my first post on the forum, so I am hoping this is in the right place. I am devising a system for Role playing, pretty much setname and OOC. For example; A player types And it comes out as, However, I want the red to be the player color. So far, I have the...
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