Jak-Skell
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Well, in my map, it uses the following trigger.
Now, I want to make it so that if a player said "-silence", they would not be able to hear these sounds. I thought I could do this with Player Groups, so I have:
So now I need to make it so only players outside of NoSound can hear these noises, or I can do the reverse and make it so only members of a group called "Sound" or something can hear the noises.
How do I do this?
Trigger:
- Ironic
- Events
- Player - Player 1 (Red) types a chat message containing Ironic as An exact match
- Conditions
- Actions
- Sound - Play Ironic <gen>
- Events
Now, I want to make it so that if a player said "-silence", they would not be able to hear these sounds. I thought I could do this with Player Groups, so I have:
Trigger:
- Silence
- Events
- Player - Player 1 (Red) types a chat message containing -silence as An exact match
- Player - Player 2 (Blue) types a chat message containing -silence as An exact match
- Player - Player 3 (Teal) types a chat message containing -silence as An exact match
- Player - Player 4 (Purple) types a chat message containing -silence as An exact match
- Player - Player 5 (Yellow) types a chat message containing -silence as An exact match
- Player - Player 6 (Orange) types a chat message containing -silence as An exact match
- Player - Player 7 (Green) types a chat message containing -silence as An exact match
- Player - Player 8 (Pink) types a chat message containing -silence as An exact match
- Player - Player 9 (Gray) types a chat message containing -silence as An exact match
- Player - Player 10 (Light Blue) types a chat message containing -silence as An exact match
- Player - Player 11 (Dark Green) types a chat message containing -silence as An exact match
- Conditions
- Actions
- Player Group - Add (Triggering player) to NoSound
- Events
So now I need to make it so only players outside of NoSound can hear these noises, or I can do the reverse and make it so only members of a group called "Sound" or something can hear the noises.
How do I do this?