Hi! I'm still working on my Leap spell. The leap itself works just fine. The problem is:
When the Warden (casting hero) is in mid-air, the special effect is created immedietly at her. Plus, the speed buff is not applied. (check after triggers for info about the Leap Speed Buffer spell)
Warden...
Teleport
Events
Unit - A unit enters Teleport Entrance <gen>
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
CustomValue Greater than or equal to 100
Then -...
I used the same way of making this Leap spell as a person on this site used to create a toss spell (in some of the request threads). Here are the triggers:
Warden Leap
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Leap...
Warden Leap Periodic
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in Temp_UGroup[1] and do (Actions)
Loop - Actions
Set Temp_Int[1] = (Custom value of (Picked unit))...
I'd like to know if there's any way of changing the tileset on a map. I recall seeing snow, grass and underground terrain on the same map, so I supposed it would be possible.
Thanks in advance :)
Hey!
It's me again, needing help with a spell... again. :cool:
However, the biggest problem ATM, is that the target never stop the moving and the stun/slow spells are never casted. :(
Take a look at it, here's the triggers (LOADS :banghead: )
I'll also attach the map, so you can check for...
Hello!
I've got a problem with my triggered spell "Bullet of Fire", basically it's a jump spell. When you land you damage and stun enemies around. Though, the problem here is the movement.
First, the caster moves to some random location around the targeted point (wrong), and moves towards the...
Hello! I just realised that the "Crow Form" ability is used a lot for making units look like they're being thrown or something (like toss for example). Now I'd like to know if someone could explain what it is and how it works. :)
Thanks in advance, Murre
Help with Lightning effects for chain hex spell!
Hello! I'm trying to make a Chain Hex spell. Now I need help with removal of my lightning effects. The thing is, the lightning effect coming from the caster to the targeted unit is removed, whilst the lightning effect from targets to targets...
I've got a problem with a spell called Face Smash that I'm trying to fix, the spell is based on channel and originally made by skyblade333 (although it's edited by me, the "guy version" is made by him) Help is really appreciated. :)
I also attached the map into the post.
Thanks in advance...
Hey! I would like to get some help with my map.
The problem with it, is that whenever I host it on bnet with my friends, they get an auto-dc as soon as one of us pick a hero.
I will attach the map, and hopefully someone will help me. (I know it's basically just copied and pasted triggers from...
When this ability is cast, it deals damage twice. And I can't figure out why. The ability in object editor doesn't deal damage. Help appreciated! (try to understand my horrible english aswell >_<)
Knockback Damage
Events
Unit - A unit Starts the effect of an ability
Conditions...