Updated 1/19/2009.
- Screenshots and videos now in the top thread, for those who don't wish to blindy "leap" into the game world without a little peak.
Hey there,
Thank you very much for your first impressions on the game, you dirty cheater you! :P
Just a couple of comments to your notes:
- There are healer NPC's at every town; they are marked with runestones over their head, and they are in charge of binding your soul as well. They...
http://talesofathelor.freeforums.org
Tales of Athelor is a Warcraft III RPG experience like none other. Why is this? The game is largely quest based - In fact, as of this writing, there are 52 fully dialogued, scripted quests, unique to each player, and of all different types, in the game...
Would it be possible to combine your triggers (I'm sure there has to be some that do basically the same thing, unless you are making a huge RPG or something). Also, have you thought about JASS?
Yep.
Just create a multi-board, like you said, with 2 rows and one column.
To make the counter, make a new trigger:
Events
- A unit starts the effect of an ability
Conditions
- Ability being cast equal to YOUR ABILITY
Actions
- Set Counter = Counter + 1
- Multiboard - Set the text for (YOUR...
v1.7 is now released.
Changelog
- Loading characters is now correctly disabled after 5 minutes of game time.
- Removed 90% of the chat-spam when loading a character.
- Loading and repicking now removes all items on the map that belong to you, to prevent the passing of items to alternate...
v1.6 is now released.
Changelog
- Bloodpaw Gnolls will now correctly drop their loot instead of only swords.
- The level 15 Shadowknight spell will now correctly be enabled.
- "An Old Enemy" quest now correctly updates and completes.
- Respawn time has been reduced from 20 seconds to 10...
Not every ability is X Stat + Something, many are just based on stats.
The shield Bash spell requires you to have a shield equipped, and it does check that. Without a shield, you are unable to use the ability.
Hehe thanks, good idea on the hotkeys :)
By the way, what is your In-Game-Name when you are playing Unnamed RPG...I've probably played with you before, I just don't recognize "Knights"
Thanks so much for the feedback Knight. I will attempt to give explanations for a few of these things, as there are a few of your "trouble spots" which already have a solve for them in game:
Q. Minimap preview screen.
A. I am going to have a custom Minimap preview screen and loading screen, but...
@ Jackal - Yes, the chat system was created 100% by me. However, there was a tutorial that I read that shows you how to take out regular chat. However, apart from taking out the chat, everything was created by me.
@ Ninva - if I said the 15th, I apologize. The release date is this Friday, the...
Yes, that is exactly what the system does.
My game focuses alot on realism. For instance, there are not just walls of trees forcing you to go a certain way, making the game's terrain into a big maze. Forests are full of open space to walk and explore in, etc.
As for the chat system, here...
Well, those screenshots were taken a while back. There have been some improvements; won't say it's the best terrain ever, but it is decent now.
As for the game interface, much of the text and such is completely revamped. I am really trying to hold off on a bunch of custom models, icons...
Unnamed RPG is an open role playing game which puts you in a world of fantasy, adventure, and trouble. Throughout your journey, you will undoubtedly come across everything from a Gnoll to a fire-breathing dragon. Your character will gain knowledge and grow, both physically and mentally over...
Hey everyone,
Alright, basically what I want to do is to be able to put creeps moderately close together, but have them not all agro when a player attacks one. Is there any way to do this? I tried setting the acquisition range low (which helps them not to agro when the player runs past) but...
Alright, I have the start of an official game website:
http://www.freewebs.com/wow-orpg/site/home.htm
(just go there, it's not your typical freewebs site :P)
LOTS of progress has been made, including the entire Paladin class being finished.
The facts are these.
Wars are very real, and yes people do lose their lives every day, and live in horrible conditions. They fight for our freedom and for their country. There are plenty of War games which have become very popular and successful; take the Battlefield series for example.
Do...
To be frank, I think it is a bad idea as well. Even if Blizzard notices or not, you should not be breaking the terms of service.
If you killed someone and got away with it, does that make it right?