Hey guys,
So, I got here with a new problem!
I made a multiboard, which works perfectly fine. The only problem is with the values in the multiboard. In column 3, row 0 (all rows), I have integers as values. So like Column 3, row 1 looks like this: 5/120. 2 integers, with a '/' in between, if...
Clan CBS presents
A map by Battle_Lord_NL
Pulverization
What is it?
Pulverization is a new, Footmen Frenzy style map, with new features, new races, new items and made from the scratch.
What makes it different from other Footmen Frenzy Style maps?
Pulverization will be played...
Hey guys,
I have a problem with an action in one of my triggers.
I made a piece of grass in the midst of terrain which is unbuildable. On the piece of grass I placed a building which fits there perfectly, so it the building is as big as the grass.
Now the problem, I used the "Unit -...
Hey Guys,
I've just made up a Trigger for a Duel System, but it won't work, and I don't know why, here's the Trigger:
Duel Over
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
((Dying unit) is in Team1) Equal to True...
Hey Guys,
I have a very strange problem with 2 of my triggers which I can't solve myself...
I'll first give to you the 2 triggers:
Tal Wins
Events
Unit - A unit enters QuestTheRaceStart <gen>
Conditions
(Entering unit) Equal to The Boy from Dar-Kindon 0002...
Hey Guys,
I've just finished my first skin: An Armored Kid.
I will use it in my RPG: The World of Orbis, but before I use it, I would like your opinion about it: What should I do better, how can I imprive it, what are my good/bad points, all I want to know .
Here is a picture of the Skin...
Hey guys,
I wanted to start learning JASS, so I used Vexorian's "Introduction to JASS" tutorial.
I followed every step and made every trigger up myself to learn.
Everything went fine till this trigger:
function Msg takes string s returns nothing
call...
Hey Guys,
To start off, I didn't know if this belongs to JASS or to GUI...
Some guys say Custom Scripts are JASS, but they are used in GUI so I was a bit confused...
Anyway, I had a Point Array.
Called: PositionOfHero
And I wanted to remove PositionOfHero[2]
What Custom Script...
Hey guys,
I've got a problem, and it's a really annoying problem...
I just don't understand Loops...
I'll explain what I don't get:
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Ok, I'd really appreciate if someone would be able to explain what the World Editor...
Hey Guys!
I just wanted to learn how to skin, because I've never done that before, so I followed this tutorial and I must say it's really good and easy to follow.
So, I Downloaded GIMP 2.0, extracted the Rifleman Skin and off I went... I edited it till my likings, saved it as...
Hey there... again :)
I'd like to know if you can change the "Strength, Agility and Intelligence'' Thingies, to something else, like "Speed, "Might" Wisdom"
So that you have 12 Might, 19 Speed and 25 Wisdom for example...
Is that possible?
And if yes... how?
Hey, I wanted to make an ability that temporary adds +3 to your intelligence, at level 2 it should add 6, and level 3 it should add 9, but I don't know how to do it...
Can anyone help me?
I'd like to do it with the Object editor, so without Triggers...
Thanks in AdVanCe
Hey,
I have found a cool skin and I want to use it, but the path is the same as the path of a unit I'm already using, and I don't want to change it...
So, if I use that Skin, will my unit be overwritten with the new skin?
And if it's like that, how can I avoid it?
Thanks in advance...
Hey, I have 2 questions now :)
1.) I was trying to make a simple campaign to practice and I made a picture to be the Campaign Screen... You know, the screen where you can choose the Chapter and such. I just don't know how to get it on it's place... Anyone can help?
2.) When you drop an...
Hey, I'll explain the problem a bit more clear.
I've made a village for a map of mine, and I've put villagers in it. In the game they just stand, doing nothing, but I want them to walk randomly, like they usually do in the WC3 Campaigns. You know, they just walk a bit, then stand still walk...
Look, I just want to know, for later projects.
Can you make it so, that when you leave a map, you save the whole map as it is in a way, so that when you load that map again, nothing has changed... Is that possible?
For Example:
I want to give the Blademaster's Stand Victory Animation to another unit so that he can do that stand victory animation, is there a way to do this? Or a way to come very close to that?
Thanks in advance for any help you can give me :)
My Fade Filter won't work and I can't find out why...
Look at my trigger:
Fade Filter
Events
Player - Player 1 (Red) types a chat message containing -movie as An exact match
Conditions
Actions
Cinematic - Fade out and back in over 4.00 seconds using texture...