Hi im asking for a spell request~
Name: Curse of the Woods
It curses the enemy target and deal damages to it. The spell will never end until the targeted unit dies.
Level 1: Deals 10 damage every 3 seconds.
Level 2: Deals 20 damage every 2 seconds.
Level 3: Deals 30 damage every 1...
I have a spell request here~
-Forest of Lightning-
It sents out a row of lightning going straight all the way till the end on the map dealing damage on those who comes in contact with the lighting bolt and stuns them.
Lvl 1 : 450 damage, 3 seconds stun
Lvl 2 : 600 damage, 4 seconds stun...
How to change away the upkeep stuffs at the top right corner into my map name? And my map have time system, so when the food reaches the certain amount, a text will come out saying 'LOW UPKEEP'. How do i remove all this? can someone gimme a screenshot or teach me?
Why are all the models unusable, even those working models. I've imported it and they just keep telling me error and just gimme a green box, what hv i done?
Im using NewGen Editor, is that where the problem is lying? or somethings wrong with the path? Someone help please. :banghead:
Im trying to make a spell which is used by Cenarius for example and i want something like when the spell is used, it will summon 1 dryad, 1 Night Elf runner and 1 hippogryph for an amount of seconds and dissapear when the owner dies.
Is there a skill that i can customize it to this or is there...
I want to change heroes Gold Bounty Awarded but there's a question, how do i know how much will it drops when die?
For Example:
Gold Bounty Awarded is 30
Number of Dice is 8
Sides per dice is 3
So how do i calculate how much bounty the hero will award? :confused:
Erm i don't really get it, sorry. If you don't mind could u make a demo map and show me? :o
and my shop is ancient of wonders, it has no default active ability.