Hi :)
I'm trying to make a simple system where you can level your hero attribute by using points, stored has food (I'm using lumber for something else)
I tried with 1 hero, has follow:
Level up
Events
Unit - A unit Gains a level
Conditions
Actions
Player...
It's working properly but I can target more thant 1 unit, else it fanish from the first :( I was able to do it with an other spell but not this one, what should be changed?
Leech Seed
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast)...
Hi guys :)
Now this listtle system works, well, alsmot all the time <_<
This:
Creep Revival System Initialization
Events
Map initialization
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions)...
Alright back from work ^__^
Do you think using an other editor would help me? If so, what is recommended. I saw newgen I think but wasnt that mainly for JASS. I plan to learn that but not atm ....
(edit: damn cant even delete an unwanted unit in the ditor, wth is going on? everything crash my...
biggest sized map
and yeah there's only firefox open at the same time but I'm pretty sure it's not the problem since I still have 1 g of free Memory avalable.
Also, now I see that certain abilities, when deleted, make the game crash, but not others.... I have 33 of them to delete and only...
Here's an error that's occuring when I try to remove an ability that is no longer needed (in editor, I just delete the new ability, and then:)
''This application has encountered a critical error:
Not enough storage is available to process this command.
Program: c:\program files\warcraft...
I don't think that's the problem since I got almost identical abilities (This one boost Intelligence, I made some others that boost damage, agility, etc. with the same trigger patern).
The only difference I can see between them and this one is that this on use channel... I'm not near my wcr3...