Not permentaly. Just temporary for .5 seconds and when I want it to by trigger.
By either replacing the current mouse cursor or displaying an image on the cursor.
Trying to make it where my Marine can attack the doodad to destroy it. Is it possible to give it HP as well besides using a unit and using the doodad's model or is there an easier way? It's in the Data somewhere but I can't seem to find it.
I want my Marine to attack the Zergling once without issuing the Marine an order to Stop. Is there anyway to do this besides my current trigger below?
Unit - Order (Marine) to (Attack target Zergling) (Replace Existing Orders)
General - Wait 0.07 Game Time seconds
Unit - Order (Marine) to...
Found out a solution.
1. Go to the Data Editor, Sounds tab.
2. Create a new sound and name it whatever you like.
3. Under "Sound Assets+" you can add your imported sound file.
Works like a charm.
[SOLVED] Playing Imported WAVS
Trying to input my imported wavs to play on a unit.
The Action is:
Play Sound Link for (All players) on (Marine) with Z offset 0.0 (at 100% volume, skip the first 0.0 seconds)
The problem lies at Sound Link where I cannot navigate to my imported file...
Has anyone has any idea to make a shooter that points not only atop of the units head but below it and in all directions? The user will be using the keyboard arrows to change angles only.
It seems as if there are a lot of missing options on this editor. I'm hoping Blizzard gives us a more complete version of the editor or else we'll have to wait for someone to make a better version :(
Thanks, the flying unit can go around buildings at all height levels but the unit cannot fly over it now.
Are there any data I can change where the flying unit will be able to fly over it but make it seem as if it's sitting on top of the building and once it moves off the building, it floats...
Currently, any flying unit with a flying height that is level with a building will fly through it and not act like a real flying unit e.g. flying over it or flying around it. Besides sticking a air pathing blocker on the building's position, are there any other solutions?
Tried copying and pasting symbols from my Microsoft Word but once it's entered into the SC2 Editor, it changes it into a "?" character. Is there anyway around this or are there other methods?
Also, is there special codes to display text smaller or bigger?