I have replaced the cliff1 (replaceabletextures\cliff\cliff1.blp) and it shows properly in game. I want it to show properly in the World Editor, because the icon for the cliff in the palette editor is correct but in the terrain editor it shows up as the normal cliff. I need to view this so I...
For some reason my spell "Holy" is not working. It loops once, stops, and I don't know why it is doing this. It's a simple JASS trigger with two GUI ones initializing it.
Note: I'm still learning JASS, so I basically use GUI whenever it's the simpler of things instead of finishing up basic...
I wasn't really sure what else to name it.
Currently I'm trying to figure out co-stats with these 5 [custom] attributes. I'd like to get people's opinions for these. Every player starts with 15 available attributes, then gets 3 per level.
---Wisdom---
+10 Mana for Player
+.01 Mana...
So as some of you may know, attack speed is maxed at a certain point because of the Unit Animation, specifically the Combat - Attack # - Animation Damage/Backswing Point
By setting these to 0 the unit instantly damages its target without doing the animation.
The problem I'm having now is...
Strangely, I haven't been able to find the "Attack - 1" for units, to have an ability play a specific attack animation.
The one I've been trying to do with Alchemist Attack One alternate - 2, and I haven't been able to figure out how to do that one specifically, let alone any specific...
Anyone know of a GUI script or scripts that can potentially cause a map to stop working period, like NewGen says all is good yet the entire map's script WONT activate?
I started a JASS topic but as the JASS Topic goes, unexplained things that don't involve posting your map for help basically...
So recently I decided to update JassHelper, I think I did it right, it detects errors at least (obvious ones) but for some reason none of my triggers are initializing, and I mean NONE of them. I really don't know what I would give you people to figure this out, it all worked fine before I...
Well, a "Two Minute" spell has taken over two minutes. And it's getting rather annoying.
Tell me why this is happening, I'm losing GetUnitSpellTarget() [(Target Unit of Ability Being Cast)] over a WAIT.
VampireSingledOut
Events
Unit - A unit Starts the effect of an ability...
I begun making an ability a few days ago, had some trouble figuring out events (thanks to this site) and now I'm not sure what's wrong.
The objective of the ability is to create a skull that attacks a unit, which gives it a temporary buff, then it creates another skull that moves to a...
I've been rather stumped as to what is wrong. Recently I began making an ability (first actual 'Complicated' one) that summons a skull, attacks a unit (effectively attaching itself to the attacked unit), wait two seconds before it does an effect, then goes to the next target. My current...
Well, I'm new to JASS and all so I'm kind of cheating with GUI on some of my "Err, what do I do?" moments.
1. I'm trying to make a KB system for me (I rather not download one) and I'm having it activate every .03 seconds with a Timer.
Here's the GUI trig
KnockBackCall Copy
Events...
So I just began to actually use JASS. I can do the basics, etc, except being new and being rather solo at the moment I've been unsure of what to do about a few things.
Firstly, what is a "private?"
Like I've seen (I tried to search ^_^) people do things such as "private real BLEH" etc, but...
You probably thought by the title it was a simple newb problem, hell, maybe it is.
I recently got a new laptop, Vista, and it runs WC3 just fine. Can go online, join games, etc. Using a Linksys Router to get online.
I decided hey, I should host something. So I added WC3 into the...
So, I have something similar to what Parasite has, an item that "morphs" you into a more powerful unit with special abilities, etc. If you've ever played Parasite, you'd know there is a bug that lets you be able to overwrite your default hero with one of the upgraded heroes. I'll try to...
I want my spell book to build certain structures, but I don't want it to be Tiny Castle Based. I want them to be like peasants actually building the structure, having to wait instead of using the "Tiny Castle" which just builds it automatically. Is this possible, or would I have to do some...
Well, the title kind of explains it. I have a user who controls an AI, but the AI keeps doing things. I tell the AI to Attack to a spot, they kill on their way, but they seem to randomly attack to somewhere north. I don't think it's that they're following a unit, but I'm not sure what it is...
Well, I tried searching and a lot of things seemed confusing and unneeded, so I decided to ask you guys to do it instead.
I'm making something and I need to know how to use timers effectively with triggers and abilities, so I can detect when an ability is cast and when it hits the units to add...
I want to modify a unit's HP through triggers.
I know it's possible, I've seen it done. Some sort of hack I've been told.
Tomes are not worth the time.
I've searched for a tutorial on it and I've found none.
Gah, I searched a bit and found nothing for the sound editor.
Maybe "sound editor" in the search isn't good enough?
Can anyone point me where I can understand the options sounds, like tutorials? Specifically how to make it fade out (Fade in Rate and Fade out Rate I can't get right).