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  1. V

    Unit Group Leak Question

    Close Gate 1 Events Unit - A unit leaves Gate 1 <gen> Conditions ((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True (Number of units in (Units in Gate 1 <gen> matching (((Matching unit) belongs to an ally of Player 1 (Red)) Equal to...
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    Double Shot

    Double Shot Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Double Shot Actions Set ACast = (Triggering unit) Set ACastPos = (Position of ACast) Set ATarget = (Target unit of ability being...
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    Add Strength as decimal

    Hidden Potential Events Unit - A unit Dies Conditions And - All (Conditions) are true Conditions (Unit-type of (Killing unit)) Equal to Royal Knight (Level of Hidden Potential for (Killing unit)) Greater than 0...
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    Destroying Unit Group

    I am not good at custom scripts as it uses JASS... Custom script: call DestroyForce(udg_LeftUnits[GetConvertedPlayerId(GetTriggerPlayer)]) Error message is: Line 203: Expected '(' What do i have to write instead?
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    Holy Light

    I know this sounds stupid but i still got to ask. How do i make holy light able to heal allied UNDEAD units? Solved! Problem solved using healing wave.
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    Disabled interface icon

    I have imported an icon and imported it using the import manager. I have assigned it to an item. This is what i put to Art-Interface Icon war3mapImported\BTNINV_Ingot_Steel.blp I have also imported the disabled icon but do not know where to put it as there isnt a field for it. so where do...
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    Ability Stack

    I have been looking through the forums but could not find a solution for my problem. I have a building called 'command center' and it has the ability called 'command aura'. 'command aura' increases nearby units' attack damage by 5%. Is there a way to make it such that when you build 2...
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    Unit Name

    I don't know what on earth did i do but all my unit names are changed to: TRIGSTR_409 TRIGSTR_442 TRIGSTR_451 TRIGSTR_471 And etc. Is there any way to change them back to the correct name?
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    Floating Text

    I have encountered a special problem with floating text. This is what I did: Floating Text - Create floating text that reads Weapon Shop at (Center of Weapon Shop <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 0.00%), and 0.00% transparency Floating Text -...
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    Game Cache

    Hi, can anyone help me with using the game cache? I need to save a hero in a game cache and load it into another map. What triggers do I have to use. Please be specific.Thanks. This is what I did to the 1st map (The Rescue.w3x): Game cache- Create a game cache from The Rescue.w3v Set...
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