I'm going to link to the files(idk if that is allowed in this respectable community, but I'm going to do it anyway)
http://www.freewarcraft3maps.com/wc3-maps/26753-wheel-of-time-risk-v.2.19h
http://www.epicwar.com/maps/52428/
http://www.epicwar.com/maps/110769/...
You are completely correct sir. The protected maps are NOT mine, I am just wanting to host and play them on Bnet, however I cannot. I can't play them at all. When I navigate to the Maps folder(where i put the protected maps), Warcraft doesn't even see them.
I hope not. If so, then this is the...
I'm having problems with playing maps that are protected >.>
I honestly have no idea why I am encountering this problem. I know they are protected due to the generic error message that windows shows me when I try to open the map(s) in the editor. I have cut and pasted the maps into my downloads...
I just did this, and it works perfectly. Thanks! I can put everything I need for resource capturing in a single trigger by using array triggers with if/then/else actions
It doesnt have the "any unit is attacked" function, but it does have the "a unit owned by playerx is attacked"
I'm not quite sure how I am lazy for asking for help on something I don't understand, but okay.
Um..because I don't have TFT? Duh? Why else would I not use TFT....
I have the cd, but lost the CD key and the process for getting another CD key is so long, it costs 10 bucks, I might as well purchase TFT again, but I haven't gotten around to doing so, so until then, this is all I got.
Could you give me a complete diagram of this, it'd be easier for me to assess and understand what you are communicating if I had the actual trigger as it would be in the world editor to analyze.
Also, this is ROC, so I might not have some of the functions you have.
No, ROC does not have that. It is a massive inconvenience.
If you could give me an example of how to put this in a loop, that'd be great. I just recently got back into map making and I am experimenting with new, more efficient means of using triggers, so any help would likely improve my success...
In addition...
here is a picture showing what I currently have.
The map is called, "Colonial Front", it is a a mod for WCIII: ROC where players colonize new land for their home countries and vie for power amongst each other.
I am working on a map for WCIII: ROC and am having trouble telling the game, "a unit owned by any player is attacked"
I have the rest of the trigger set up, but I need to have the event for the conditions and actions to apply. If I can't find out a way to tell the game the event, then I'll have...