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  1. Tzirrit

    Limit to the number of Special Effects?

    Can anyone tell me, if there is a limit to the number of special effects that can be displayed/destroyed at the same time, without creating lag? If there is one, how could I work around this limit, without counting the number of SFX "active" at any given time troughout the game? The reason...
  2. Tzirrit

    Disabling mana regeneration abilities for some units?

    First of all, sorry for the dumb title, but i'm too tired to think straight :o In my map, i have caster units and melee units. The caster units - of course - need mana for thier spells. The melee units dont need any mana for thier abilities so far. They just have cooldowns. Now i wanted to...
  3. Tzirrit

    Adding hero shine to non-hero models

    You hopefully all know that "shiny aura" that all the hero models have: They have a shiny aura in the player's color at ther feet and usually thier weapons shine as well. Now i know that this effect is part of the hero model. In my map i use all kinds of non-hero unit models for my heroes and...
  4. Tzirrit

    Dual Core Gamespeed Problems

    I'm running WindowsXP 64bit on an Athlon 62 x2. Playing Warcraft3 is pretty much impossible because whenever i try to scroll, the view moves to either end of the map. Like when i'm all the way on the left side of the map/screen and i move my mouse slightly to the right, it jumps all the way to...
  5. Tzirrit

    Southfury Banks

    I want to present my first wc3 custom map to the public. I didn't have time to work on it for 2 months now, but i just started working on it again and wanted to take this chance to get some feedback. Southfury Banks is a Team vs. Team (or Faction vs. Faction) PvP-Map set in the classical...
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