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  1. Opa

    Display Damage of Spells with GDD

    Hello, I want to display the damage dealt by units on other units using the GDD System. Here is my trigger: Damage System Events Game - GDD_Event becomes Equal to 0.00 Conditions Actions Floating Text - Create floating text that reads (String(GDD_Damage))...
  2. Opa

    Is it possible to check to whom Item X belongs?

    Hello, Is it possible to check to whom Item "Claws of Attack +6" belong to? For example; If Player 1 tries to give the Item to a Unit controlled by Player 2, Player 2's Unit drops the Item. He is not able to pick it up either.
  3. Opa

    hlep: gfucked up pink cubes in my game

    Pink Cubes Ingame Hey :], it does not happen on every map but the recent ones i dled always have pink cubes on their maps like dark invasion II or guild of hyppos or tkok... how to remove them?
  4. Opa

    Wc3 shows pink cubes ftl

    Hey :], it does not happen on every map but the recent ones i dled always have pink cubes on their maps like dark invasion II or guild of hyppos or tkok... how to remove them?
  5. Opa

    Reduce the amount of trigger used for "Create 1 Unit for Player using If/Then/Else"

    Hello everyone, I am talking about: Event - Map Initialization Condition - Action - If/Then/Else If-Condition Player 1 slot status equal to playing Then Create 1 unit for player 1 at location a Else Am I able to sum...
  6. Opa

    "Not enough arguments..." Recipe System

    Why does my Code say "not enough arguments parsed to the function" when I only use 2 Ingredients and only these 2 Variables. call AddRecipe(udg_Ingredient1[bj_forLoopAIndex], udg_Ingredient2[bj_forLoopAIndex], udg_Result[bj_forLoopAIndex]) link to the system...
  7. Opa

    Make Last Created Unit In/Vulnerable

    Hello everyone, I want to make my Unit invulnerable for 2 seconds if it respawns and then vulnerable again. This was my first thought with what I have came up: call SetUnitInvulnerable( GetLastCreatedUnit(), true ) call TriggerSleepAction( 2 ) call SetUnitInvulnerable(...
  8. Opa

    Arena Magic Dodgeball Arena [MDA]

    Hello everyone! I present you: Magic Dodgeball Arena v0.1.1 Introduction: "Magic Dodgeball Arena" is an "Arena" based Map. The Map Size is Tiny (32x32). Gameplay: Every Player has one Unit with 50 HP. The Host (Player Red) is able to choose a Game Mode at the beginning of the Game...
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