Arena Magic Dodgeball Arena [MDA]

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Hello everyone!

I present you: Magic Dodgeball Arena v0.1.1

Introduction:

"Magic Dodgeball Arena" is an "Arena" based Map.
The Map Size is Tiny (32x32).

Gameplay:

Every Player has one Unit with 50 HP.
The Host (Player Red) is able to choose a Game Mode at the beginning of the Game.
Currently the Map supports 3 Types of Game Modes:
Team Deathmatch; Capture The Flag and Free For All.
After choosing the Game Mode, the Host is able to choose the Score to check when the Game is over.
A Leaderboard keeps track of the Score for every Mode.

Modes:

Team Deathmatch: 2 Playergroups of 6 fight each other until a specific Score is achieved.
Capture The Flag: 2 Playergroups of 6 fight each other and try to capture the other one's flag until a specific score is achieved.
Free For All: Everyone fight against everyone. The first one to reach a specific score is the winner.

Fighting System:

The Unit does not deal any damage.
Every Player has got 1 Ability called "Shoot" which deals 25 Damage. You need to hit a Unit twice to kill it.
"Shoot" allows the Player to shoot a missile when pressing the Ability and clicking on a point on the map in a straight line.
If the missile hits a block or a destructible it will be destroyed.
If the missile hits a Unit, it stuns the unit and reduces its HP by 25 points.

Rune System:

To spice the game up, every 20 to 35 seconds a rune spawns at a random location of the map.
If the Playable Map Area contains 4 runes, no other rune will spawn until one gets picked up.
Currently the map supports 3 Types of Runes:
Rune of Health; Rune of Wings and Rune of Storm.

Rune of Health: Recovers 25 Health.
Rune of Wings: Adds a "Jump" Ability to a unit. A unit turns invulnerable under the effect of "Jump", allowing the Unit to dodge balls for example.
Rune of Storm: Adds a "Storm" Ability to a unit. Creates a mighty whirl pool at a random location on the map when used.

Note: All abilites acquierd by runes can only be used once. You have to get a new rune to cast it again.

Artifact System:
After 1 to 6 Minutes a mystic artifact spawns in the middle of the Map.
An Artifact is an Item which drops on Death and can be picked up by everyone.
Currently the Map supports 1 Type of Artifact:
Artifact of Double Damage

Artifact of Double Damage: Doubles the Damage of the "Shoot" Ability for the Owner of the Item.


Well that is it for now, if you got any Ideas, Questions or Bug reports post it here.





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  • Magic Dodgeball Arena v0.1.1.w3x
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