I'm having trouble making actors and stuff to add visual shield effect on impact to terrain or zerg type units. I can't mak a validator "Is Shield Capable" or it doesn't want to work for some reason, someone HALP ME please :)
I can make unit have shields, upgrade shields, but nothing on a...
Triger>Action>Create effect on Unit from Player
or:
Triger>Action>Create effect on Point from Player
Effect name; Spectre nuke detonate (under: create persistent)
Target: obviusly your choice
Player: (Any active player)
Basicly drops a nuke on place or unit, if the unit is moving, and...
I just can't figure this out...I discovered that all sounds and transmissions ingame are fairly complex, every transmission sound is attached to conversation holders, apparently every sound has a pre-animated facial animation from a portrait. That is kewl, nice detail, BUT when I make the same...