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  1. M

    ability research

    Doh I figured out what I did wrong, now it works. Thanks Monsterous. I dont need it for my map, but is there a way to have those researched for a specific player only?
  2. M

    ability research

    not exactly sure what you mean by requirement node. Under the requirement heading on the right side of where you indicated, there is a tree and under 'use' the requirement node 'count upgrade x' so i remove that and it does nothing, also it comes right back after i remove it. Can I please get...
  3. M

    ability research

    Ok guys, I have a basic question how do you make abilities researched at start of map, for example marines starting with stimpack, or tanks with siege mode already researched?
  4. M

    trigger help

    thanks! Thanks GooS I didnt expect a reply so quickly, in fact I didnt even check the thread until many hours later. Both your solutions worked out great, however there is one small issue; whenever one of the triggering structures dies the trigger effect occurs regardless of which player...
  5. M

    trigger help

    Hi everyone. I have been trying to get some triggers to work for my map, a bunker command style map, and I cant figure out how to make it so when 2 of 3 of your bunkers are destroyed you lose. Also for a trigger so when a certain type of structure dies you get units for destroying it but you get...
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