Didn't find anything with search. Dunno if this has been conceived before.
Is it possible to create a Diablo style combat system in WC3? Or something similiar.
You attack with left click; there is no auto-attacks.
I've tried something but I can't get it to work right. :(
In my map I have upgrades for swords and armor. Before any upgrades they are wooden and at level 1 they are iron and so on. They are attachments on the units (loaded from The Hive). I attach them to the units through a trigger:
Sword Attach 01
Events
Unit - A unit owned by Player...
This is the problem: I have made this map for RoC with a custom model (Titan from Tiberian Sun), it works fine for me and my other friend (with TFT), but with my other friend who has only RoC the model doesn't work. We tried to figure out why and I found out that the problem was a texture called...
I didn't get a satisfying result with search so I ask it here.
As the topic says, when the time limit expires the player with the highest score wins (I have integer variables for all the scores). I'm not good enough with triggers yet to manage something like this. :b
Thanks in advance!
I have a hero respawn trigger which revives the hero in random location in the map. But theres a problem, because the hero might respawn inside cliff, getting stuck. Is there a solution to this?
I've thought of adding antistuck-regions to those cliffs, and when the unit enters it, it moves the...
I'm creating a turn based combat system, like one in Final Fantasy and all other japanese RPGs.
I'll post my triggers here.
Starting
Events
Unit - A unit comes within 256.00 of Knight 0002 <gen>
Conditions
(Region 004 <gen> contains (Triggering unit)) Equal to True...
Well, it isn't really an infiltration, but it sounds cool with "Ninja" before it.
The idea is that you control a Ninja with nice ninjutsu abilities and your goal is to reign the village you battle in. By winning, you need an amount of points (30 for now). When you kill a Ninja you get two...
Creep Start
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Sound - Play GoodJob <gen>
Game - Display to (All players) for 10.00 seconds the text: |cff995500Let the c...
Trigger - Run Ghouls <gen> (checking conditions)...
Player 1 Win
Events
Time - Every 0.10 seconds of game time
Conditions
Player1Score Greater than or equal to 25
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Unit - Make (Picked unit) Invulnerable)
Unit - Pause...
Why is the leaderboard tutorial only for TFT? Many people still want to or have to do maps for RoC.
So, if anyone knew how to do a leaderboard for RoC, please help!
I need a leaderboard to keep track of each players (12 players) gold amount. Or if not that, then at least kills.
And btw, I...
Ok, I'd need a trigger or something for weapons, so they would reduce attack speed when worn. I can't do it an ability because its for RoC. So is there a trigger that could do the job?