SnowCrow
New Member
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I have a hero respawn trigger which revives the hero in random location in the map. But theres a problem, because the hero might respawn inside cliff, getting stuck. Is there a solution to this?
I've thought of adding antistuck-regions to those cliffs, and when the unit enters it, it moves the unit elsewhere.
I guess there is easier way, could anyone help?
I've thought of adding antistuck-regions to those cliffs, and when the unit enters it, it moves the unit elsewhere.
I guess there is easier way, could anyone help?