Oh sorry, i misstyped, i wanted so it can be triggered when i cast or autocast an orb based spell like poison arrows.
I know how to do it now thanks!
You know i am making a combined spell, like the Glaives of Wisdom + Moment of Courage but triggering when the hero attacks so it makes some...
I wanna know how how the trigger for moment of courage works, i bet is not just the "an unit begins an attack" can someone post some trigger that will help me replicating it? i liked the idea. GUI please?
also i would like to know if it can be made so it only triggers only with an autocast...
i got tired of it, dumb people save the game when i am playing on an online game, there is anyway to block it from creating the multiplayer save file? i mean not in thee WE i mean i nthe whole game ... -.- i have to defrag my HDD everytime this happens and it sucks. they r 5 to 10 mb files...
It's the movie from the second route of a visual novel called Fate/stay night,
the second route is called "Unlimited blade works"
the novel has 3 routes. -> "FATE" , "Unlimited Blade Works" and "Heaven's feel" .
Back in 2006 there was an anime based on the FATE route, it was considered...
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It is posible to make that sword launcher spell in wc3? i was thinking using stampede but how about the speed of the swords? and the swords on the top area? btw it needs an golden shining sword model, when it touches the sword will explode (phoenix misile dead animation)
the...
Hey guys i am using the fog trigger to create a blue, setting the colors to 0,0,100% and density to 100, the other values are the default that comes with the action when you create it, so what are the best settings for a very dense blue night? i want the most dense as posible but not exagerated...
My map has a blue "mask" at night using the density trigger, it is 1000, 8000 and 100 density at 0,00-0.00-100.0 what could be the best density to use for a VERY BLUE enviroment,
init2
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Game - Set the time of day to 6.00
Environment - Create at (Entire map) the weather effect Dungeon Blue Fog (Heavy)
Set WeatherEffectMoonlight = (Last created weather...
I done it, but it only allows me to put 2 enviroment, i need an ray of lights for daytime but it doesnt work anymore with this method, it only allows 2 enviroments effects i think?
i tried regions,
i have a trigger, when it becomes night, it uses blue fog, when its day it changes to sun light rays.
but regions do not work along with these i dont know why ...
Hi guys i would like to create a sVery dense blue sky light for night time....
it is posible? i mean, a sky that is visible in game and some blue mist effect around all the map, this is for my map to look cool in the night because thats when the fights are on, of course that + moonlight would...