System Attack/Healing/Spel Power System

Flare

Stops copies me!
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662
Hmmm - you could at least make it MPI ¬.¬

Code:
Unit - A unit Is attacked
Extremely abusable, people just can spam Stop order and they will do tonnes of 'damage'

Unit - Set life of (Attacked unit) to ((Life of (Attacked unit)) - (Real(AttackPower[1])))
Damage the unit rather than setting it's life - using Set Life will remove any bounty/experience received (since you didn't do the damage to kill)

And your spell damage one is a bit iffy - I think if you cast a no-target/area of effect spell (e.g. War Stomp, Flame Strike), there is no Target Unit of Ability being Cast (which kinda limits your spells :()
 
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