Surferkid993
God surferkid993 = new God(awesome.me);
- Reaction score
- 16
Ok so I have a problem with the Condition (Clicked Dialog Button). I have a six triggers. Each matches with a Dialog Button named a corresponding color. Purple, Blue, Red...
Each trigger looks like this, for simplification I removed the actions execpt for my test action, displaying Check.
It is almost like the conditons are being skiped and it is running all 6 triggers beceause of it.
I know this beceause when I test it shows 6 "Check"s
And yes I know it is not running the same trigger 6 times.
PS: It is not being run bhy another trigger using RunTrigger(Ignoring Conditions) it is only run by its envent.
PSS: I am aware that it would be more space efficent if I used one trigger with If Then statements, but I changed it to this to see if the error was happening because it was in one trigger, for a reason unknown to me.
Each trigger looks like this, for simplification I removed the actions execpt for my test action, displaying Check.
It is almost like the conditons are being skiped and it is running all 6 triggers beceause of it.
I know this beceause when I test it shows 6 "Check"s
And yes I know it is not running the same trigger 6 times.
Code:
SelectPurp
Events
Dialog - A dialog button is clicked for UpgradeQ
Conditions
(Clicked dialog button) Equal to Purple
Actions
Game - Display to (All players) the text: Check
PS: It is not being run bhy another trigger using RunTrigger(Ignoring Conditions) it is only run by its envent.
PSS: I am aware that it would be more space efficent if I used one trigger with If Then statements, but I changed it to this to see if the error was happening because it was in one trigger, for a reason unknown to me.