difficult problem

OmegaRed1190

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i am making a single player rpg where you learn/level spells by buying items. i already have that system worked out, but i want a way to store these spells in an 'invintory' of sorts that is completely detached from the hero. the hero's UI slots are like a 'quick list' of sorts

like if my hero's UI spell slots are all full, and i dont want to use a tome of retraining to completely redo everything. so iopen the invintory and switch out a spell that is currently on my hero with one thats in the invintory.
 
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