ss501maku
New Member
- Reaction score
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- my BUILDER can construct FOOTMAN
- and that FOOTMAN can also spawn ARCHERS every 3sec of game time
- when the FOOTMAN has died how do i stop the spawn of the ARCHERS
pls this one final trigger is my last hope!
- and that FOOTMAN can also spawn ARCHERS every 3sec of game time
- when the FOOTMAN has died how do i stop the spawn of the ARCHERS
Trigger:
- Footman
- Events
- Unit - A unit Finishes construction
- Conditions
- (Unit-type of (Constructed structure)) Equal to Builder
- Actions
- Unit - Replace (Constructed structure) with a FootmanSpawner using The old unit's relative life and mana
- Events
Trigger:
- Spawning system
- Events
- Time - Every 3.00 seconds of game time
- Conditions
- Actions
- For each (Integer A) from 1 to 12, do (Actions)
- Loop - Actions
- Set tempunigroup = (Units owned by (Player((Integer A))) of type FootmanSpawner)
- Set temppoint = (Center of Region 000 <gen>)
- Unit - Create (Number of units in tempunigroup) archers for (Player((Integer A))) at temppoint facing Default building facing degrees
- Loop - Actions
- For each (Integer A) from 1 to 12, do (Actions)
- Events
pls this one final trigger is my last hope!