M
MrMadMan
Guest
I'm having problems making my ai work as i want it to.
I'm making a map with hunters and animals and wants some animals to attack hunters on sight or when they are attacked.
I want the animal to keep attacking if the hunter attacks back, but if the hunter doesn't attack back (flees) the animal should stop attacking/chasing him after a while.
My problem is that if i make a trigger that waits and then stops the animal it will stop EVEN IF it was recently attacked.
I hope anyone can help me with this...
I'm making a map with hunters and animals and wants some animals to attack hunters on sight or when they are attacked.
I want the animal to keep attacking if the hunter attacks back, but if the hunter doesn't attack back (flees) the animal should stop attacking/chasing him after a while.
My problem is that if i make a trigger that waits and then stops the animal it will stop EVEN IF it was recently attacked.
I hope anyone can help me with this...