You can make a list of all known events (inputs, camera, game events, etc.) that players can do here (or in the first post of this thread). So, we can be sure to tell what can do what, what does what, and what else we can't do for it to run/work.
The Flow, and the game it self are in a complated state. Anyone willing to test it, feed back would be most helpful. I am not looking to add additional features, but just to improve issues or the flow of it.
I will start to work on a main menu with save/load next.
I'm sorry, but I can no longer test it out for you. I'm not using my original desktop, but rather an old 2007 laptop and mediocre to lame hardware specs. The perks of moving to a new country.
What exactly are the differences between the first set of tracks and the orange ones?
I mean I can figure out what each one does obviously just by testing it myself ha, but just officially from you, what's the name/labeling difference?
I think I've been thinking this since earlier on but I never remembered to say, but for the first tab of normal tracks, I think the Left + Right track icons could be made more... obvious, and drawn more as a Curve Left / Right instead of the straight Left / Right it is now.
@thewrongvine
"track icons could be made more... obvious": True I would need to get someone to do this for me and consult out. Not a bad idea. the ones there were part of a set my brother had.
"What exactly are the differences between the first set of tracks and the orange ones? "
I consider the first Tab, Standard, The 2nd one Special. as they do more advanced functions.
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.