Recent content by Edy

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    Out of combat Regeneration

    How do i make a trigger that regenerates units while out of combat and deactivate for an attacked unit that enters in combat, but continues for others. Even a trigger that works for single target would be ok. A little help would be appreciated
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    Gold bounty reward animation

    the same effect like when you kill a creep Like a gnoll brute that gives you 21 gold reward
  3. E

    Gold bounty reward animation

    yes indeed but is there any way to add the number of gold reward on that effect?
  4. E

    Gold bounty reward animation

    I need a little help to know how to make a trigger that shows a gold reward, bounty reward at a target location or the head of the trigger unit, etc. For example A unit dies the unit is killed by anything set the gold reward animation at the head of the killer
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    How to lvl up custom spells

    this helped a lot thank you very much
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    How to lvl up custom spells

    i mean that the hero has its own custom spell
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    Poison area spell

    thanks for the advise
  8. E

    Poison area spell

    I need help to know how to create a spell that poisons a target area to slow the movement and attack speed and dealing damage per second.
  9. E

    How to lvl up custom spells

    A hero has no spells to learn. I need help to introduce to a hero a custom spell to be leveled up, for each hero of each player of a map.
  10. E

    How to lvl up custom spells

    A hero has no spells to learn. I need help to know how to introduce to a hero a custom spell to be leveled up, for each hero of each player of a map.
  11. E

    Unit Remove From a Selling unit

    thank you very much, problem solved
  12. E

    Unit Remove From a Selling unit

    I need a little help to figure it out how to remove a unit from a selling unit, if each player has 1 selling unit of its own. Ex: if Player 1 buy unit1 from its selling unit, the unit is removed from selling the other players cannot buy that unit from their selling unit
  13. E

    Bonus unit trained aura

    Indeed a good solution, thank you very much
  14. E

    Bonus unit trained aura

    Something like Events Unit - A unit Finishes training a unit Conditions Check which barracks made the unit Actions Was the unit it made a footman? If 5 footman trained then spawn another 1 and reset
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