Set StructureHealth = (Integer((Life of (Triggering unit))))
Just change triggering unit to your structure. You might need to set the castle as a variable if it is not pre existing.
I'm not exactly sure what you mean in the first part, but you can use triggers to set the structure to a variable and then the structures health into a variable. Please elaborate.
Ok i get it now, basically he wants an imaginary circle around the hero. (x). Now the hero will then proceed to teleport to different spots on this circle. After each teleport he wants the hero to charge forward damaging any hero he is touching and stopping at the end of the circle before...
Abominable Troll!
Proper Name:Thurg
A large angry smelly cave troll! He uses sheer size and mass to overcome his foes. http://www.hiveworkshop.com/forums/models-530/cavetroll-168203/?prev=d%3Dlist%26r%3D20%26mmr%3D4
Primary: Strength
Others:Agility(low),Intelligence(very low)
Skills...
Well i remember that groups leak, but I'm sure you can take out the leaks and modify this trigger to your needs. This is just something to get you started.
Creep Level
Events
Unit - A unit Gains a level
Conditions
(Owner of (Triggering unit)) Not equal to Player 12...
This is the simplest one i could think of off the top of my head. I'm not sure if it leaks I haven't messed with World Editor for a while so...
Prevent Attack
Events
Unit - A unit Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
Actions...
No i didn't understand right. Thought he just wanted another mass blink or such like mass teleport.
Edit: link to memory leaks >>http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=27219
If it is a custom model then i would check your paths. If your new to importing then http://world-editor-tutorials.thehelper.net/models.php. Otherwise idk check if it is using a valid model and path and such.
Well random hero triggers are more complicated then they seem usually you have to have all the heroes set into an array blah blah thats why i suggested looking at the dota template which has an ar example in it
Use a Periodic trigger and check if there are any alive if not defeat them (Number of units in (Units in (Playable map area) owned by Player 1 (Red))) Equal to 0
Something around there, IF i understand you right :/
There is probably another way idk if this leaks i would think not as its just...
Have a aura on the plants. When a unit comes within X range of a plant give them invisibility.Periodic, Check for buff if equal to false, remove whatever means of invisibility you gave them.
The second one i don't know. I don't think so with GUI but i might just not know how so....
If your doing one upgrade building for all your players then it will be harder. If each player has a seperate building, you should just be able to have normal upgrades.(Hope im understanding right.) Upgrades won't upgrade just the units alive at the time of the upgrade, they also upgrade units...
Barbarian Beserker:Savage hero, adept at going into frenzies which increase multiple stats.(Dps/Tank)
Bloodrush(Adrenaline): The love to fight runs through the beserkers blood, once battle has started the beserkers strikes increase speed over time.
Warcry: The beserker becomes...
Well safe mode wasn't much help(i finally got into it.). The virus blocks task manager :(. But i found where it was located. Application data. good place to hide in i guess as you can't search it or anything(idk if that was the virus's doing). Go into application data find the folder labeled...
Well i played a little bit of warcraft III and was tired so i went to bed. It logged me off and when i logged back on i had a completely different background saying how my files are unsafe and a brand new anti-virus software! yay! well now im unable to run my previous antivirus software as they...
No WE up right now (i have a reaaaalllly bad virus from who knows where) but couldn't you add a integer to a variable everytime somone levels and then run a loop to level the boss according to the variable? Sorry if im wrong no WE to check so im just using theory :(
Edit: you could use less...