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  1. Nethrezim

    Carrion Swarm question

    Yup, changing the art in the original Carrion Swarm spell did the trick. Thanks and +rep:D
  2. Nethrezim

    Carrion Swarm question

    Still doesn't work. Set ElectroGroup = (Units within (CasDist / 2.00) of ElectroAoE matching ((((Matching unit) is A structure) Equal to False) and ((((Matching unit) is Magic Immune) Equal to False) and (((Matching unit) belongs to an enemy of (Owner of Caster)) Equal to True)))) Unit Group...
  3. Nethrezim

    Carrion Swarm question

    Yes but the leak doesn't have anything to do with my only unit variable: Caster. It must be something in the unit group loop.
  4. Nethrezim

    Carrion Swarm question

    Doesn't work either. I've managed to trigger the effect somehow, but it leaks. Electrokinesis Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Electrokinesis Actions Special Effect - Create a special...
  5. Nethrezim

    Carrion Swarm question

    Tried that and didn't work... did you try it and worked? Maybe I'm doing something wrong
  6. Nethrezim

    Carrion Swarm question

    I know that Carrion Swarm places an irreplaceable black smoke on targets. I was wondering if I could trigger another effect to attach to the chest or origin of the targets of the spell. Any ideas?:)
  7. Nethrezim

    Lightning Blast Spell

    Again, sorry for double post. The spell is done. Do I have any leaks?:rolleyes: Electrokinesis Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Electrokinesis Actions Special Effect - Create a special...
  8. Nethrezim

    Lightning Blast Spell

    Well I don't know anything else besides triggering. EDIT: And thanks, visually works fine now.:D
  9. Nethrezim

    Lightning Blast Spell

    Sorry to double post, but BUMP! I really want to finish this ability faster:D Can anybody tell me how to get the effect I want? And also how do I make the lightning disappear after 0.50 - 1.00 seconds? I tried generic unit timer and countdown timer and they didn't work.
  10. Nethrezim

    Lightning Blast Spell

    Same problem... the arcs still go upwards no matter where the target is.
  11. Nethrezim

    Lightning Blast Spell

    This is what I get now. Kind of a reverse effect.:confused:
  12. Nethrezim

    [WIP] In darkness we stride

    Yeah sure. You can post your ideas here.:)
  13. Nethrezim

    Lightning Blast Spell

    Here's what I got visually. The Code Haven't added the expiration timer yet to study the effects better. Now, as you can see no matter where I target the spell the first 6 arcs branch out up, not towards the target or where the caster was facing. Any idea to trigger it to branch...
  14. Nethrezim

    Lightning Blast Spell

    Ok but what spell should I use as a base? And how do I link the lightning effects to go in a line towards the target location?
  15. Nethrezim

    [WIP] In darkness we stride

    In darkness we stride I'm not sure yet how to clasify this map I'm working on. The story The kingdom of Valinor (not related to LOTR, just dig the name) is menaced by a dark organization, The Cult of the Heretics, which succeeded in bringing an avatar of Omor the Titan of Death back into this...
  16. Nethrezim

    Lightning Blast Spell

    @ Undead.Cow: what do you eat vJass with?:P @ mylemonblue: I'm not really sure whether I can calculate the offsets to be in line with the target location. :confused:
  17. Nethrezim

    Lightning Blast Spell

    Yeah that's what I was talking about. Anyway I don't want vJass I want it triggered only. So about the chain lightning I can't just cast it on a unit from each dummy because who knows where the lightning will arc. Any suggestions?
  18. Nethrezim

    Lightning Blast Spell

    Hmm I'm just wondering how do you trigger the dummies to cast lightning at a certain point. And make the lightning bolt jagged at the same time.:)
  19. Nethrezim

    Lightning Blast Spell

    I want to make a spell that sends out lightning in a line from the caster towards a target location. Lightning arcs like the ones from Chain Lightning spells. There should be 5 main arcs branching from the caster. The lightning doesn't have to hit the targets like Chain Lightning does, it...
  20. Nethrezim

    Hero Ideas

    Ok. The idea to my spells are spirit, soul and energy that create life. I forgot to think up of an AoE spell. How about something like Spirit Disruption Aura (passive) - An aura that disrupts nearby enemies spirits dealing a certain amount of damage to neaby units. Like an Immolation with bigger...
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