I am currently modifying a HLW Deluxe map and would like to add the -agi max, -str max and -int max commands from the HLW Lition maps, how would i go about adding this using GUI triggers.
If your unfamiliar with the commands from HLW Lition, here is what i want
A Player types -agi max
For...
i have a leaderboard, for a hero arena map, the leaderboard counts the amount of kills the player has and also counts there teams total kills. The problem i am having is how to end the match and declare a winning when a teams total kills reach 50/75/100 depending on what the host chose, the...
units DO spawn and i have had problems with to many units spawning which makes the map lag my
my question is will the trigger i made kill the excess units that spawn
i want the max number of units in a region to be 10 so if the number of units exceeds this amount and the number of units goes...
right you see the trigger
My 1st question-
Will this trigger kill the excess units that have spawned
You see the part Unit - Kill (Triggering Unit)
My 2nd question-how do i chose the triggering unit when there is no unit on the map (when its open in editor) itself to select
i have this trigger
Events
Time - Every 0.25 seconds of game time
Conditions
(Number of units in (Units in UNIT SPAWN <gen>)) Greater than 10
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Then - Actions...
please could specify were "integer variable" and "make a condition asking if it's within the limit you want." are
ok, just been looking thourgh the list of conditions and found Interger Comparison is this the thing you are going on about in "make a condition asking if it's within the limit you...
Thank You Roar And BeetleBomb for your help
but there is one last thing i dont know how to do is how to put a limit to how many units can spawn in a region
Right what i need help with..........
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I want text to appear were the chat messages (like in Tree/Sheep Tag maps were...