Allowing only one team

Versae

New Member
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So here's a problem which I could not find any solution to.


I have a hero survival map where I am having 12 players all on one team, as I do not want them to be able to attack each other (they should work together), and I made the enemy spawns to belong to Neutral Hostile.

The map seems to work great (at least in single player testing), but the problem is when I try and play the map on multiplayer. The map will start telling me that "All players are on one team" and "a minimum of two teams are required". Apparently, I would need to add a second team or the map will not be able to start.

The obvious solution would be to make enemy spawns belong to player 12, which would be a fixed computer player, and have only 11 player slots... But that would mean a lot of changing around my triggers (which have already been created) and changing up my terrain. While I ready to undertake this task, I am still hopeful that there is a way to allow all players to be on a single team or such an option as this would make it so much easier on me.

I thought this would be possible, as I have previously seen maps where there were 12 players in one Force which would then be allied and work together the entire game.
 

PrisonLove

Hard Realist
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Have all players on a separate team and then when the game starts use triggers to force them to be allies.
 

Versae

New Member
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Wouldn't making one team per player make the Lobby super stretched out?

EDIT: Never mind, I'm dumb.
 

PrisonLove

Hard Realist
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78
I'm assuming you realized you could just set it so that there are teams? lol. I'm curious, did my suggestion work?
 
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