Nyph
Occasional News Reader
- Reaction score
- 87
JASS:
set spec = AddSpecialEffect("Abilities\\Spells\\Undead\\Impale\\ImpaleHitTarget.mdl",x,y)
call TimerStart(r,0.05,false,function spikedam)
call TimerStart(t,0.05,false,function highspikes)
call PolledWait(2)
call DestroyEffect(spec)
That doesn't seem to destroy the effect and it stays there forever and causes lag.