anyone know how to change above skills' missiles height? Their height is a bit too low, they getting sometimes even under ground, so i want to make it higher. Thx
thank you... I have problem with one thing... When i cast a spell projectile of this spell's launches a bit too early... it means that an unit's spell animation ends a bit later than in the time of launching projectile... is there any function that delays the projectile's launch? thx
Btw i changed the ,,Projectile Launch Z"... it doesnt changes spell's projectile height, it changed only attack's projectile height
You want to change both:
"Art - Animation - Cast Backswing" and
"Art - Animation - Cast Point"
I think , THINK, that you want Cast Point to be the time that the unit's animation is at the firing stage. And you want Cast Backswing to be the end of that same animation.
You can see the real time of a specific unit animation by selecting it in the editor, and click through the animations in the little window on the right side of the screen.
Edit:
In your case I believe that you want to set the Cast Point to a little higher value than it is now.
Hmm. If you have changed the scaling of the unit be sure you have set "Scale Projectile" to true.
If that does not work, I guess you have to alter the spell using a modelling program.
Wait wait wait. Projectile Launch Z does indeed changes the height at which spells are fired. Try setting Storm Bolt to 200 and then make a Mountain King use it. The hammer will be fired from above his head.
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...