Checking a unit for buffs

Scotty

New Member
Reaction score
4
quick question, how can i have a trigger check whether a unit, or units in an area have a certain buff or not so i can do if, then else,

Basically what i;m looking to do:

unit starts casting an ability that does massive aoe damage

sheilds spawn in random area around the caster (dummy with appropriate medel file and scale aswell as a `sheild` aura)

unit finishes casting his attack, if the units in the aoe have the sheild aura buff tehy take minor damage, if they do not they take major damage, i have the spell and the dummies, the ability is basically a thunderclap with large aoe and long cast time, but it does 0 damage and instead the casting unit does the damage through triggers, how would i make the trigger check each unit within the area to see if they have the buff and if they do, do different damage?
 

270898

Active Member
Reaction score
3
Trigger:
  • Events
    • Time - Every X seconds of game time
    • Conditions
      • ((Triggering unit) has buff Aerial Shackles) Equal to True
    • Actions
      • Whatever you want.



to find that condition > boolean comparison > unit -unit has specific buff
:)
 
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