Defense Children of the Light (WIP)

Ghostwind

o________o
Reaction score
172
Children of the Light
icons_621_btn.jpg

By Ghostwind

Intro:
This is my contest entry for Hive's contest, not a huge project, but I figured I would post here as I'm working steadily on it and I plan on continuing development after the contest is over.
This is a 4-player hero defense with a darkness/undead/magic theme. You play as members of a necromantic cult that is defending its underground castle from an invading force of paladins known as the "Children of the Light." The primary objective is to secure the location of the head necromancer, (some cool name beginning with an X), while he summons a portal to escape through. After 30 minutes, the portal is complete and you win.

Unique Features:
I haven't really done too much as far as gameplay concepts go, I'm still working on the terrain, but here's some ideas I have in mind.
- Creeps do not spawn in "waves". You don't have some little timer going off until THE ENEMY sends in another wave of mindless creeps to kill that each give an increasing amount of gold and have an increasing amount of health. Instead, the game progresses like a campaign mission, there is a little bit of cinematic screenplay, and things that happen actually make sense. I'm even coming up with a little bit of a story, and once the contest is over, I might get someone to do me some voice acting.
- You don't get "lives". Instead, the enemies will line up against the barrier that the head necromancer has set up and channel magic to break it down. If you leave it unattended for too long, it will be destroyed, and the enemies will rush in and destroy the portal. If the barrier gets damaged but then you kill everything that's damaging it while it's still up, it will recharge eventually. There will be a cool cinematic ending if you win, and even if you lose :p

Screenshots:
This area is about 50% done. This is the portal room where the head necromancer is channeling. There's going to be some cool lightning graphic between him and the portal, but for now there's a half-finished room and a few statues.
Screenshot #1
Another screenshot from this area which is now about 75% done.
Screenshot #2
You can see a few incomplete bits sticking out, but this is where the fountain/respawn area/shops will be.
Screenshot #3
This is the overview of the (more or less) finished terrain.
Screenshot #4

Progress:
Terrain - 85%
Everything Else - 0%
 
That's what inspired me to make this kind of thing. I'm trying to make things a little smoother though.
 
Yup yup, looks awesome.
I hope joo are still working on RotH lol.
So it's like those zombie games where you have to defend the "wall" and repair it, too?
:thup: Good luck with the contest!

~Hai-Bye-Vine~
 
Yes I am, this is just a side project for a contest. And I guess it's like those zombie games where you defend the wall and repair it at the same time, except instead of zombies you have crazy religious people and instead of a team of survivors you have a cult of necromancers that worship death itself.
 
I vote for Xarsis.

I vote for yxunomei ;)

The terrain looks amazing, i would love to get a sneak peak at the map to see how you pulled off such an impressive effect.

The terrain is stunning, and the gameplay sounds great, i look forward to seeing it in action. :thup:

Keep up the Good Work!
 
Hmm alright you can take a look at the terrain. Don't mind the other shit.
 

Attachments

  • TemplateMap.w3x
    655.1 KB · Views: 291
Looks good.

Off Topic: Michael Jackson died :(.

Talk about random, :D But yeah, I got my news thread put up with that, :(

The terrain looks "stunning". I love screenshot # 3. It's like looks simple, but looks so depth-y and nice.

~Hai-Bye-Vine~
 
I want to hear an opinion: I am thinking of turning this map into a campaign. A multiplayer campaign. This wouldn't progress like a normal campaign; of course, since that's impossible (unless I used WarSoc...). Instead, it would just be a series of maps that you would play in order. Thoughts? Does this sound like a good idea?
 
Its ok but there's one problem. People are only gonna play the funnest map which won't let you play them in order.
 
Well then let them play the funnest map :p

I guess it wouldn't really be a campaign, it would just be a series of maps that follows a storyline like a campaign does.
 
Make the story sound original and interesting. That'll get people to play your campaign in order. If a particular map is really interesting, they'll play it after finishing the story.

... well, at least I'll do that.
 
Of course it's going to be original and interesting; otherwise I wouldn't bother with a story :p
 
Would multiple map's be necessary?

Could you increase the boundaries in your current map, and make several area's?

I think the idea of a single map is much more appealing.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good
  • The Helper The Helper:
    I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...
  • The Helper The Helper:
    This drink recipe I have had more than a few times back in the day! Mind Eraser https://www.thehelper.net/threads/cocktail-mind-eraser.194720/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top