GamerSmurf
New Member
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Hi
In the last version of my TD everyone experiences towers deselecting at random times through the game. It seems like it happens more often when more players have joined the game, so I think the cause is something done actively by the players.
I have not experienced this in the other versions of the map. Non of my triggers are using any of the Selection actions.
What have changed from the last version to this:
- Added 3 towers
- Added leaderboard and bonus wave after wave 15(but desecting occur before this and after)
- Using SharpCraft WEX Bundle to the editor(to solve the import error)
- Added an ability to the builder to change into a simular builder with other towers(based on bear form)
Non of the problems occur in singleplayer
Hope you can help or make an educated guess
- GamerSmurf
In the last version of my TD everyone experiences towers deselecting at random times through the game. It seems like it happens more often when more players have joined the game, so I think the cause is something done actively by the players.
I have not experienced this in the other versions of the map. Non of my triggers are using any of the Selection actions.
What have changed from the last version to this:
- Added 3 towers
- Added leaderboard and bonus wave after wave 15(but desecting occur before this and after)
- Using SharpCraft WEX Bundle to the editor(to solve the import error)
- Added an ability to the builder to change into a simular builder with other towers(based on bear form)
Non of the problems occur in singleplayer
Hope you can help or make an educated guess
- GamerSmurf
Last edited: