Well, I'd suggest you change the first and last trigger to something like this:
Trigger:
Intro Init
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ShowIntro[(Integer A)] Equal to True
Then - Actions
Game - Display to (Player group((Player((Integer A))))) the text: Text Here !
Else - Actions
Wait 10.00 seconds
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ShowIntro[(Integer A)] Equal to True
Then - Actions
Game - Display to (Player group((Player((Integer A))))) the text: Text Here !
Else - Actions
Wait 10.00 seconds
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ShowIntro[(Integer A)] Equal to True
Then - Actions
Game - Display to (Player group((Player((Integer A))))) the text: Text Here !
Else - Actions
Wait 5.00 seconds
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ShowIntro[(Integer A)] Equal to True
Then - Actions
Game - Display to (Player group((Player((Integer A))))) the text: Text Here !
Else - Actions
Wait 5.00 seconds
Trigger - Run No trigger (checking conditions)
Trigger:
Stop intro
Events
Player - Player 1 (Red) types a chat message containing -skipintro as An exact match
Player - Player 2 (Blue) types a chat message containing -skipintro as An exact match
Player - Player 3 (Teal) types a chat message containing -skipintro as An exact match
Player - Player 4 (Purple) types a chat message containing -skipintro as An exact match
Player - Player 5 (Yellow) types a chat message containing -skipintro as An exact match
Player - Player 6 (Orange) types a chat message containing -skipintro as An exact match
Player - Player 7 (Green) types a chat message containing -skipintro as An exact match
Player - Player 8 (Pink) types a chat message containing -skipintro as An exact match
Player - Player 9 (Gray) types a chat message containing -skipintro as An exact match
Player - Player 10 (Light Blue) types a chat message containing -skipintro as An exact match
Player - Player 11 (Dark Green) types a chat message containing -skipintro as An exact match
Player - Player 12 (Brown) types a chat message containing -skipintro as An exact match
Conditions
Actions
Set ShowIntro[(Player number of (Triggering player))] = False
Custom script: if GetLocalPlayer() == GetTriggerPlayer() then
Custom script: call ClearTextMessages()
Custom script: endif
-------- Rest of the actions under here <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> --------
And then, in this player group loop:
Trigger:
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Camera - Lock camera target for (Picked player) to Lone Human 0013 <gen>, offset by (0.00, 0.00) using Default rotation
You should add this if:
Trigger:
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ShowIntro[(Player number of (Picked player))] Equal to True
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...