Squishinator
New Member
- Reaction score
- 3
Trigger:
- No Builder RED
- Events
- Unit - A unit enters RED dont allow <gen>
- Conditions
- (Unit-type of (Entering unit)) Equal to Builder
- Actions
- Player Group - Pick every player in (All allies of (Owner of (Entering unit))) and do (Actions)
- Loop - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- Or - Any (Conditions) are true
- Conditions
- (Owner of (Entering unit)) Not equal to (Owner of Throne 0008 <gen>)
- (Owner of (Entering unit)) Not equal to (Picked player)
- Conditions
- Or - Any (Conditions) are true
- Then - Actions
- Special Effect - Create a special effect at (Position of (Entering unit)) using Abilities\Spells\Items\SpellShieldAmulet\SpellShieldCaster.mdl
- Unit - Move (Entering unit) instantly to (Center of Red <gen>)
- Else - Actions
- Do nothing
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Loop - Actions
- Player Group - Pick every player in (All allies of (Owner of (Entering unit))) and do (Actions)
- Events
I want the condition to work like this: if the entering unit will not be affected it it is the owner of the entering unit OR it is an ally of the entering unit. I thought i figured it out, and my ADD isnt making it easy for me to find the solution. (nice excuse, huh?)