Help with custom event

dudeim

New Member
Reaction score
22
Hey,

I'm making a system which triggers a custom event.
Now I want something like when the event triggers you can acces the struct data of the system in the trigger that is triggered by the event.


JASS:
library x

struct x
real x
endstruct

endlibrary

function a takes ..
//here I should be able to use something like x.x = 15.0
endfunction

function triggerevent takes ...
local trigger t = CreateTrigger()
call triggermyevent(t)
call addaction (t, function a)
endfunction


How can I do this?

Thanks!
 

tooltiperror

Super Moderator
Reaction score
231
Ugh, don't use Jesus4Lyf's Event.

I'm all the way with Event by Nestharus. It uses [LJASS]TriggerRegisterVariableEvent[/LJASS] which is superior in speed.
 

dudeim

New Member
Reaction score
22
Hmm read that Event by Nestharus can't unregister event's and that can be usefull in some situations so I think I'll just J4L's Event.
Btw I read the info on Event, but how can I attach a struct to the event and then retrieve it in the trigger which is ran when the event fires? What do I use? Couldn't really figure it out:p
 

Solmyr

Ultra Cool Member
Reaction score
30
If you're talking about Jesus4Lyf's Event, then apparently, you didn't read the documentation thoroughly. Here's what you missed:
JASS:
//============================================================
    
    // For reading this far, you can learn one thing more.
    // Unlike normal Warcraft III events, you can attach to Event registries.
    // 
    // Event Registries are registrations of one trigger on one event.
    // These cannot be created or destroyed, just attached to.
    //
    // It is VERY efficient for loading and saving data.
    // 
    //  Functions:
    //         - set eventReg.data = someStruct --> Store data.
    //         - eventReg.data                  --> Retreive data.
    //         - Event.getTriggeringEventReg()  --> Get the triggering EventReg.
    //         - eventReg.destroy()             --> Undo this registration.

//============================================================
 

Laiev

Hey Listen!!
Reaction score
188
or you can use the API

JASS:
    function CreateEvent takes nothing returns Event
    function DestroyEvent takes Event whichEvent returns nothing
    function FireEvent takes Event whichEvent returns nothing
    function TriggerRegisterEvent takes trigger whichTrigger, Event whichEvent returns EventReg
    
    // And for EventRegs...
    function SetEventRegData takes EventReg whichEventReg, integer data returns nothing
    function GetEventRegData takes EventReg whichEventReg returns integer
    function GetTriggeringEventReg takes nothing returns integer
 

dudeim

New Member
Reaction score
22
so in the lib I do something like

set eventReg.data = mystructvar

and then in the trigger that launches when the event fires I use

set mystruct mystructvar = eventReg.data
or am I thinking the wrong way?
 

Nestharus

o-o
Reaction score
84
Actually, the Dynamic version of Event (only suggested for map makers) does have the exact same features as that of j4l, but is magically slightly faster =). The speed is a result of shorter variable names and a slightly better loop. Furthermore, if you pass in functions rather than triggers, it'll be much faster and allow you to still unregister those functions from the event.

But really, your call ; ).
 

dudeim

New Member
Reaction score
22
"Furthermore, if you pass in functions rather than triggers, it'll be much faster and allow you to still unregister those functions from the event."
Ok that sentence I did not get:p what do you mean by passing functions rather than triggers?
Edit: ok I got stuck at one point

I use this to attach the struct data to the event:

JASS:
set t.i = 5 //just a simple integer var in the struct that I set to 5 for testing purpose
call SetEventRegData(t.er,t) //t.er is the EventReg in the struct and t is the structs var
call OnEvent.fire()

Now this is what I use to obtain the struct in the trigger that goes when the event fires
JASS:
scope test initializer tes

private function go takes nothing returns nothing
local TestStruct t = GetEventRegData(GetTriggeringEventReg()) //I think this line is wrong cus even when I do "integer i = 57" in the struct var list it says 0
    call BJDebugMsg("The integer is [" + I2S(t.i) + "]" //this displays 0
endfunction

private function tes takes nothing returns nothing
local trigger t = CreateTrigger()
    call TestStruct.registerEvent(t) //teststruct is the struct I used for testing how this all works, registerEvent(t) simply registers the event to this trigger
    call TriggerAddAction(t,function go)
endfunction
endscope


What am I doing wrong?
 

dudeim

New Member
Reaction score
22
"Furthermore, if you pass in functions rather than triggers, it'll be much faster and allow you to still unregister those functions from the event."
Ok that sentence I did not get:p what do you mean by passing functions rather than triggers?
Edit: ok I got stuck at one point

I use this to attach the struct data to the event:

JASS:
set t.i = 5 //just a simple integer var in the struct that I set to 5 for testing purpose
call SetEventRegData(t.er,t) //t.er is the EventReg in the struct and t is the structs var
call OnEvent.fire()

Now this is what I use to obtain the struct in the trigger that goes when the event fires
JASS:
scope test initializer tes

private function go takes nothing returns nothing
local TestStruct t = GetEventRegData(GetTriggeringEventReg()) //I think this line is wrong cus even when I do "integer i = 57" in the struct var list it says 0
    call BJDebugMsg("The integer is [" + I2S(t.i) + "]" //this displays 0
endfunction

private function tes takes nothing returns nothing
local trigger t = CreateTrigger()
    call TestStruct.registerEvent(t) //teststruct is the struct I used for testing how this all works, registerEvent(t) simply registers the event to this trigger
    call TriggerAddAction(t,function go)
endfunction
endscope


What am I doing wrong?

Comon can't someone help me with this?
 
General chit-chat
Help Users
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top