Help with Editor

N582114

New Member
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2
Set the Movement Speed of the tower to 0. It is still classified as a moving object but it does not move.
 

Ghan

Administrator - Servers are fun
Staff member
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889
Hmm.... Who exactly owns the undead units and the buildings here? Are there computer units involved? This seems like something I might be able to fix if you upload your map.
 

Smiric

New Member
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0
That allows the towers to move still... stupid editor =P ... is there a way of allowing the advanced gameplay constants to take negative values? Because i could put the minimum movement speed of units below 0, therefore making it think it can move when it cant... currently it wont let me set the movement speed any less than 1.

The Undead units are owned by the computer, and the towers owned by the player. I shall upload my map when i get the chance if you think you can fix it, i have to go now unfortunately though, i should be able to upload 2moz at some point =)
 

Axe.killer

New Member
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24
Hey, i'm very new to the world editor and am trying to make a map, however the units aren't behaving as i would like and i'm not sure how (if its possible) to change how they are acting.

The basic idea for my map was that Undead spawn and attack your town and you have to try and last as long as possible... i wanted to be able to wall off the town (using farms) and place towers behind the walls to attack the incoming units, hence slowing them down/killing them. However when i do this the Undead stand on the other side of the wall and run around, hitting only once in a while... i think this is because they are getting attacked and cannot reach the attacking unit but i'm not too sure.

So far i have tried putting the unit into the 'worker' category and turning 'Can Flee' to off, however for this i needed to change the Undead to attack move (rather than patrol) to the region i wanted them too, and if they got stuck behind other units they would simply stand still - basically creating another problem.

I have also tried lowering their acquisition range however this doesn't seem to have much effect either.
Any help on how to solve this would be greatly appreciated =)
Why don't you use doodad blockers [invisible of course] so that the undead units have no other place to run but try to get in.
 

Dave312

Censored for your safe viewing
Reaction score
269
Ah, thats an idea, do you have any suggestions to what ability/what i should do (i've never tried creating a custom ability - i'm a bit of a noob at the editor =P)

Base it on Item Attack Fire Bonus (under: Special -> Items).
 

helpmeplease

New Member
Reaction score
7
i had a problem when i made a zombie map that if there's to many they stop and start and are retard. might be stopping because there's to many? make some dark green and some brown to fix that. if this helps at all?:confused:
 
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