[Fixed]
[Fixed]
So, I'm working on an RPG map, and decided to use SD_Ryoko's creep revival system. However, I've encountered a problem, and since I don't know JASS, I'm unsure as to how to fix it.
Link to system: http://www.thehelper.net/forums/showthread.php?t=57735
I've got custom item tables set to certain creeps, you know, so low levels drop low level items, and higher levels drop higher level items. This all works, except once the creep has been revived, it stops dropping items. I'm guessing since the system creates a clone of the old creep, it doesn't include it's item table. Is there some code I could add that would allow it to save the creep's item table?
[Fixed]
So, I'm working on an RPG map, and decided to use SD_Ryoko's creep revival system. However, I've encountered a problem, and since I don't know JASS, I'm unsure as to how to fix it.
Link to system: http://www.thehelper.net/forums/showthread.php?t=57735
I've got custom item tables set to certain creeps, you know, so low levels drop low level items, and higher levels drop higher level items. This all works, except once the creep has been revived, it stops dropping items. I'm guessing since the system creates a clone of the old creep, it doesn't include it's item table. Is there some code I could add that would allow it to save the creep's item table?