[CmdMove]
Tip=|cffffcc00M|rove
Ubertip="Orders your units to move to the target area by the cost of your stamina, you cannot move if your stamina becomes zero."
Hotkey=M
[CmdAttack]
Tip=|cffffcc00A|rttack
Ubertip="Orders your units to move to the target area, and attack any enemy units they see on the way. If you order them to attack a specific unit, your units will ignore other enemy units and will attack the targeted unit until it is destroyed."
Hotkey=A
[CmdAttackGround]
Tip=Attack |cffffcc00G|rround
Ubertip="Orders your units to fire at the targeted area of ground until they are told to stop or are given another order."
Hotkey=G
[CmdBuild]
Tip=|cffffcc00B|ruild Structure
Ubertip="Brings up a list of the available buildings that you may choose to construct."
Hotkey=B
[CmdBuildHuman]
Tip=|cffffcc00B|ruild Structure
Ubertip="Brings up a list of the available buildings that you may choose to construct."
Hotkey=B
[CmdBuildOrc]
Tip=|cffffcc00B|ruild Structure
Ubertip="Brings up a list of the available buildings that you may choose to construct."
Hotkey=B
[CmdBuildNightElf]
Tip=Create |cffffcc00B|ruilding
Ubertip="Brings up a list of the available buildings that you may choose to create."
Hotkey=B
[CmdBuildUndead]
Tip=Summon |cffffcc00B|ruilding
Ubertip="Brings up a list of the available buildings that you may choose to summon."
Hotkey=B
[CmdCancel]
Tip=Cancel (|cffffcc00ESC|r)
Ubertip="Drops the current un-issued order and allows you to select a different order."
Hotkey=512
[CmdCancelBuild]
Tip=Cancel (|cffffcc00ESC|r)
Ubertip="Drops the current un-issued order and allows you to select a different order."
Hotkey=512
[CmdCancelTrain]
Tip=Cancel (|cffffcc00ESC|r)
Ubertip="Stops training the current unit."
Hotkey=512
[CmdCancelRevive]
Tip=Cancel (|cffffcc00ESC|r)
Ubertip="Stops reviving the current unit."
Hotkey=512
[CmdHoldPos]
Tip=|cffffcc00D|refence Position
Ubertip="Enter a defending position, that reduse incoming damage with 15%|n|cffffff00[|r|cffff0000WARNING|r|cffffff00]|r|cffff0000 |r|cffffff00THIS ACTION WILL AUTOMATIC END TURN.|r"
Hotkey=D
[CmdPatrol]
Tip=|cffffcc00C|rheck Range
Ubertip="Want to find out the distance between your fat ass and a location?|nUse this."
Hotkey=C
[CmdPurchase]
Tip=|cffffcc00S|rell Items
Hotkey=s
[CmdRally]
Tip=Set Rall|cffffcc00y|r Point
Ubertip="Orders units that pop out of the building to immediately attack move to the targeted area. You can rally point gold mines or trees to auto-harvest. You can rally point a unit to have new units follow it when they finish building."
Hotkey=Y
[CmdSelectSkill]
Tip=Her|cffffcc00o|r Abilities
Ubertip="Opens the abilities menu and allows you to assign unused points to the Heroes039; abilities."
Hotkey=O
[CmdStop]
Tip=|cffffcc00S|rtop
Ubertip="Orders your units to stop whatever order they were previously given. Units that have been told to stop will attack enemy units and move to engage nearby enemies."
Hotkey=S
//[CmdUnivAgi]
//Tip=Increase |cffffcc00A|rgility
//Hotkey=A
//[CmdUnivInt]
//Tip=Increase |cffffcc00I|rntelligence
//Hotkey=I
//[CmdUnivStr]
//Tip=Increase |cffffcc00S|rtrength
//Hotkey=S
[Errors]
Emptycontrolgroup=Unable to form an empty control group.
Invalidcontrolgroup=Unable to form a control group with units you do not control.
Itemincontrolgroup=Unable to form a control group with items.
Nofood=Build more Farms to continue unit production.,Build more Burrows to continue unit production.,Summon more Ziggurats to continue unit production.,Create more Moon Wells to continue unit production.
Maxsupply=Unable to create unit due to maximum food limit.
Nogold=Not enough gold.
Nolumber=Not enough lumber.
Nomana=Not enough mana.
Cooldown=Spell is not ready yet.
Noroom=Cargo capacity unavailable.
Canttransport=Unable to load target.
Cantdevour=Unable to devour target.
Cantcyclone=Unable to cast Cyclone on this target.
Cantspiritwolf=Unable to cast Feral Spirit on this target.
Cantpossess=Unable to cast Possession on this target.
Onlyattackers=Must target a unit capable of attacking.
Notentangledmine=Unable to use an Entangled Gold Mine.
Notblightedmine=Unable to use a Haunted Gold Mine.
Alreadyentangled=That gold mine is already entangled.
Alreadyblightedmine=That gold mine is already haunted.
Targetwispresources=Must target a tree or an Entangled Gold Mine.
Targetblightedmine=Must target a Haunted Gold Mine.
Entangleminefirst=Must entangle gold mine first.
Blightminefirst=Must haunt gold mine first.
Entangledminefull=That gold mine can039;t support any more Wisps.
Blightringfull=That gold mine can039;t support any more Acolytes.
Acolytealreadymining=The selected Acolyte is already mining.
Nototherplayersmine=Unable to use a mine controlled by another player.
Targgetmine=Must target a gold mine.
Targgetresources=Must target resources.
Humanbuilding=Must target a Human building.
Undeadbuilding=Must target an Undead building.
Underconstruction=That building is currently under construction.
Alreadyrebuilding=The building is already under construction.
Creeptoopowerful=That creep is too powerful.
Hibernating=That unit is already hibernating.
Immunetomagic=That unit is immune to magic.
Holybolttarget=Must target friendly living units or enemy Undead units.
Deathcoiltarget=Must target enemy living units or friendly Undead units.
Dispelmagictarget=Must target a unit or blighted ground.
Treeoccupied=That tree is occupied. Target a vacant tree.
Coupletarget=Unable to merge with that unit.
Mounthippogryphtarget=Must target a Hippogryph.
Archerridertarget=Must target an Archer.
Cantsee=Must explore there first.
Cantplace=Unable to build there.
Outofbounds=Targeted location is outside of the map boundary.
Offblight=Must summon structures upon Blight.
Tooclosetomine=Unable to build so close to the gold mine.
Tooclosetohall=Unable to create a gold mine so close to the town.
Buildingblocked=A newly constructed unit has no room to be placed.
Teleportfail=A unit could not be teleported.
Stumpblocked=Something is blocking that tree stump.
Cantland=Unable to land there.
Cantroot=Unable to root there.
Cantrootunit=Target is no longer rootable.
Mustroottoentangle=Must root adjacent to a gold mine to entangle it.
Mustbeclosertomine=Must root closer to the gold mine.
Minenotentangleable=Gold mine couldn039;t be entangled.
Notinrange=Target is outside range.
UnderRange=Target is inside minimum range.
Notthisunit=Unable to target unit.
Targetunit=Must target a unit with this action.
Targetstructuretree=Must target a building or tree.
Targetground=Must target a ground unit.
Targetair=Must target an air unit.
Targetstructure=Must target a building.
Targetward=Must target a ward.
Targetitem=Must target an item.
Targettree=Must target a tree.
Targetrepair=Must target a building or mechanical unit.
Targetowned=Must target one of your own units.
Targetally=Must target a friendly unit.
Targetneutral=Must target a neutral unit.
Targetenemy=Must target an enemy unit.
Targethero=Must target a Hero.
Targetenemyhero=Must target an enemy Hero.
Targetcorpse=Must target a corpse.
Targetfleshycorpse=Must target a fleshy corpse.
Targetbonecorpse=Must target a skeletal corpse.
Targetundead=Must target an Undead unit.
Targetmechanical=Must target a mechanical unit.
Targetmoveable=Must target moveable units.
Targetorganicground=Must target an organic ground unit.
Targetancient=Must target an Ancient.
Targetarmoredtransport=Must target an armored transport.
Targetmanauser=Must target a unit with mana.
Targetbunkerunit=Must target a Peon.
Targetwisp=Must target a Wisp.
Targetacolyte=Must target an Acolyte.
Targetpit=Must target a Sacrificial Pit.
Needemptytree=That tree is occupied by an owl.
Cantfindcorpse=There are no usable corpses nearby.
Cantfindfriendlycorpse=There are no corpses of friendly units nearby.
Nounits=Unable to target units.
Noground=Unable to target ground units.
Noair=Unable to target air units.
Nostructure=Unable to target buildings.
Noward=Unable to target wards.
Noitem=Unable to target items.
Notree=Unable to target trees.
Nowall=Unable to target walls.
Nodebris=Unable to target debris.
Notfrozenbldg=Target building has been frozen.
Nottownhall=Must target friendly Town Hall.,Must target friendly Great Hall.,Must target friendly Town Hall.,Must target friendly Town Hall.
Notself=Unable to target self.
Notowned=Unable to target your own units.
Notfriendly=Unable to target friendly units.
Notneutral=Unable to target neutral units.
Notenemy=Unable to target enemy units.
Nothidden=Unable to target units inside a building or transport.
Notinvulnerable=That target is invulnerable.
Nohero=Unable to target Heroes.
Notcorpse=Target must be living.
Notfleshycorpse=Unable to target fleshy corpses.
Notbonecorpse=Unable to target skeletal corpses.
Notmechanical=Must target organic units.
Notorganic=Unable to target organic units.
Notdisabled=Caster movement has been disabled.
Cantattackloc=Unable to attack there.
Canttargetloc=Unable to target there.
Inventoryfull=Inventory is full.
NeedInventory=Only Heroes can pick up items.
Notsapper=Unable to target Sappers.
Notancient=Unable to target Ancients.
Notsummoned=Unable to target summoned units.
Nottransport=Unable to target transports or bunkers.
Notunsummoned=Target is being unsummoned.
Notillusion=Unable to target illusions.
Notmorphing=Unable to target morphing units.
Notdot=Unable to target a Druid of the Talon.
Illusionscantharvest=Illusions are unable to harvest.
Illusionscantpickup=Illusions cannot pick up items.
Cantpolymorphunit=This unit is immune to Polymorph.
Notundead=Unable to target an Undead unit.
Heromaxed=Hero is at max level.
HPmaxed=Hero has full health.
Manamaxed=Already at full mana.
HPmanamaxed=Already at full mana and health.
UnitHPmaxed=Already at full health.
RepairHPmaxed=Target is not damaged.
Alreadybeinghealed=Target is already being healed.
Pitalreadysacrificing=Sacrificial Pit is already sacrificing an Acolyte.
Outofstock=Out of stock
Cooldownstock=Out of stock
Cantdrop=Item must remain in your inventory.
Calltoarms=No Peasants could be found.
Backtowork=No Militia could be found.
BattleStations=No Peons could be found.
//[AdvisorStrings]
Unitattack=The battle has been joined.
Townattack=Our town is under siege!
Herodies=%s has fallen in battle.
Allyunderattack=%s is under attack.
Allytownattack=%s039;s city is under siege!
Allyminimapping=%s has marked the way.
Goldandlumberfromally=Received %d gold and %d lumber from %s.
Goldfromally=Received %d gold from %s.
Lumberfromally=Received %d lumber from %s.
Goldminedestroyed=A gold mine has collapsed.,A gold mine has collapsed.,Our gold source has been depleted.,Gold mine has been drained.
Upkeeplevel=Upkeep level %d.
Herokilledhero=%s was defeated by %s.
Herodeath=%s the %s (level %d) has fallen.,%s the %s (level %d) has been slain.,%s the %s (level %d) has been killed.,%s the %s (level %d) has fallen.
Goldminelow=A gold mine is running low.,A gold mine is running low.,We039;ve almost depleted our gold source.,Gold mine is running low.
Controlgranted=You have been granted control of %s039;s units.
Controlrevoked=Control of %s039;s units has been taken away.
// UI Strings are now all defined in GlobalStrings.fdf
[CmdAttackGround]
Tip=Attack |cffffcc00G|rround
Ubertip="Orders your units to fire at the targeted area of ground until they are told to stop or are given another order."
Hotkey=G
[CmdAttackGround]
Tip=Attack |cffffcc00G|rround
Ubertip="Only dumb people would attack the ground and not the unit <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue :p" loading="lazy" data-shortname=":p" />."
Hotkey=G
i'm pretty sure it will work for all players if you import it to the map itself...4. import it into your map and name it: Units\CommandStrings.txt
Have you tested it? I tried that as well at some time and it didn't work.4. import it into your map and name it: Units\CommandStrings.txt